The Epic LeChuck's Revenge Comparison Thread!

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  • edited March 2010
    A lot of things can be said against Avatar, but the use of 3D? Seriously? It was the most well-employed 3D of any movie I'd ever seen. Yes, the film ITSELF was bad, but I loved how the 3D was used to give the picture a more subtle sense of depth than finding ways to simply throw things at the viewer.

    Pretty much what I was going to say. Along with Coraline, Avatar didn't leaving me feeling as if the 3D was a gimmick. Too bad the latter imployed the effect significantly better* than the former but also had a vastly (vastly) inferior story. Sigh.

    --

    *Disclaimer: I have stambismus/amblyopia (a.k.a. "lazy eye") in my left eye. It's not really noticable these days due to therapy, but it's left me ~40% blind in that eye. Any 3D tech (excepting anaglyph 3D) seems to work fine for me despite this, though it's still difficult for me to determine the quality of my 3D effect perception compared to normal-sighted folks. So FWIW ...
  • edited March 2010
    A lot of things can be said against Avatar, but the use of 3D? Seriously? It was the most well-employed 3D of any movie I'd ever seen. Yes, the film ITSELF was bad, but I loved how the 3D was used to give the picture a more subtle sense of depth than finding ways to simply throw things at the viewer.
    Eh, I would say vice-versa. Film was nice, 3D totally sucked.
    Whatever floats one boat I guess.
  • edited March 2010
    Just for fun:

    mi2c.png

    GREAT! This is what I was hoping this thread would be, not this arguing about 2D/3D, no offence guys, but this is fascinating and I was bored of that conversation 3 pages ago :).

    Got to grab the original and do a side by side.

    Did you also reduce the colours to 256? Is that what MI2 was?

    I'll post my LeChuck walk animation Monday too.
  • edited March 2010
    parabolee wrote: »
    I'll post my LeChuck walk animation Monday too.
    Looking forward to that, I can’t get enough of that animation!
    Judging from the Webpage, LeChucks walk-cycle is something they did brilliantly in the Special Edition. It reminded me of the creepiness when he entered the room in the tunnels-sequence.
  • edited March 2010
    Majus wrote: »
    Looking forward to that, I can’t get enough of that animation!
    Judging from the Webpage, LeChucks walk-cycle is something they did brilliantly in the Special Edition. It reminded me of the creepiness when he entered the room in the tunnels-sequence.

    I really dislike him when he stops moving. His arms are spread just like a 3D model someone forgot to animate and looks really lame to me. But maybe that's just how it looks on the site, he'd probably have a proper idle stance in the game.
  • edited March 2010
    parabolee wrote: »
    Did you also reduce the colours to 256? Is that what MI2 was?
    I did, just like the original backgrounds were.
  • edited March 2010
    It'd be cool if somebody just did side-by-side comparisons of character art. Like comparing SMI|SE character art to LR:SE character art for the people we have seen returning. I might do it if nobody else pounces on the idea.
  • edited March 2010
    LuigiHann wrote: »
    It'd be cool if somebody just did side-by-side comparisons of character art. Like comparing SMI|SE character art to LR:SE character art for the people we have seen returning. I might do it if nobody else pounces on the idea.

    That's exactly what I was intending to do with this thread. But I got busy so never got to it.
  • edited March 2010
    I watched Coraline in 3D.
    It gave me a huge headache for the whole movie and I didn't see anything in 3D at all, only double images. It was quite annoying.
    (That, and I was disappointed in the movie, the book was so much better).

    And before you ask, yes, I was wearing the glasses >.>
  • edited March 2010
    Were they working? I was watching Up in 3D and during the preview already noticed I got I got 'double-vision' instead of (semi-proper, since it still sucked) 3D.

    About half the theatre had that issue though, and they were replacing them at the door.
  • edited March 2010
    Avistew wrote: »
    I watched Coraline in 3D.
    It gave me a huge headache for the whole movie and I didn't see anything in 3D at all, only double images. It was quite annoying.
    (That, and I was disappointed in the movie, the book was so much better).

    And before you ask, yes, I was wearing the glasses >.>

    I didn't dislike Coraline, but I'm annoyed that I've watched it because if I ever am to read the book, then I can no longer let my imagination build the world and characters in my mind, I'll just bee seeing images from the movie in my mind.
  • edited March 2010
    I wouldn't say I disliked it as much as I liked it less. I know the extra character was added by Gaiman himself as some kind of narrator, but I'm sure she could have talked to the cat or something. And as a result she needs to be saved in the end. Plus in the whole movie everyone else is helping her.
    In the book she's brave, strong, clever and isn't relying purely on everyone else's help. I felt she was much weaker in the movie and I disliked that.

    I hear you on seeing images from the movie. I always try to read the book first when both exist so that I can make my own mental image of the characters and places.
  • edited March 2010
    On a similar note, I'm reading the Inheritance Cycle (Eragon series) and am at the end of book 2. The books are really quite good, and I've been told to avoid the movie Eragon like the plague because it sucks and has little to no connection to the story. However, I find myself considering watching it for the sake of seeing a physical representation of the characters. I'm not sure whether to risk it.
  • edited March 2010
    If it's just to see a physical representation, you could go to an official website or something and look at the pictures?
    Or find a trailer of some sort?
  • edited March 2010
    aha. Trailer. good idea.
  • edited March 2010
    Chyron8472 wrote: »
    On a similar note, I'm reading the Inheritance Cycle (Eragon series) and am at the end of book 2.
    Wait, people can actually stand to get much farther than Chapter 1 of Book 1? I just assumed that the books kept getting published because the kid's parents own a publishing company that they could afford to throw away.
  • edited March 2010
    I was hoping there'd be some sort of trailer in the video section of the official website, but my two most hated words stood in my way - "coming soon".
  • edited March 2010
    Avistew wrote: »
    I watched Coraline in 3D.
    It gave me a huge headache for the whole movie and I didn't see anything in 3D at all, only double images. It was quite annoying.

    I've heard about these headaches on a number of occassions. Which is one of the few things that worry me about 3D tech becoming more ubiquitous. If we get to the point of almost every theater only showing 3D versions of movies, what about the people who have trouble watching them that way?
    Avistew wrote: »
    I wouldn't say I disliked it as much as I liked it less. I know the extra character was added by Gaiman himself as some kind of narrator, but I'm sure she could have talked to the cat or something. And as a result she needs to be saved in the end. Plus in the whole movie everyone else is helping her.
    In the book she's brave, strong, clever and isn't relying purely on everyone else's help. I felt she was much weaker in the movie and I disliked that.

    My disclaimer: I haven't read the book yet, and it's been a little while since I've seen the movie. That said, I think Wybie's presence in the film is defensible as a way of getting around the difficulties inherent with translating internal monologue into something filmable. Regardless of what ended up happening in the movie, Wybie's existence alone didn't necessitate Coraline needing to be saved by him in the end. He's partly (perhaps mostly) there as a narrative convenience, after all.

    In all honesty, though, his Big Damn Hero moment doesn't bother me that much. My reasons are two-fold: One, I don't see how Coraline getting help from others diminishes what she accomplishes. I like that while it's something of a "team effort" for her to defeat the Other Mother, she ultimately has to "do the deed(s)" herself and figure out some of what she's supposed to do -- at least in a more exact sense -- on her own. In fact, she only becomes completely helpless during that last confrontation. Otherwise, she acts fairly typical for a girl her age while still displaying some atypical cleverness and courage in the face of some really peculiar/scary circumstances.

    Two, I sometimes wonder if the general reaction towards Wybie's knight-in-shining-armor moment would have been different if Coraline had been a Charlie and Wybie had been a Wilma. To be clear, this doesn't mean I think you in particular would react differently (I've seen what you've said about double-standards elsewhere, after all). But I do see this sort of double-standard crop up enough times to bug me and, as a result, I end up pushing back a bit even if said double-standard isn't what's being invoked.

    Anyway, back on-topic:
    LuigiHann wrote: »
    It'd be cool if somebody just did side-by-side comparisons of character art. Like comparing SMI|SE character art to LR:SE character art for the people we have seen returning. I might do it if nobody else pounces on the idea.

    I third this suggestion. Someone out there, whoever you are, please do it!
  • edited March 2010
    I've heard about these headaches on a number of occassions. Which is one of the few things that worry me about 3D tech becoming more ubiquitous. If we get to the point of almost every theater only showing 3D versions of movies, what about the people who have trouble watching them that way?
    From what I understand, a lot of it has to do with how you look at the image.
  • edited March 2010
    Wait, people can actually stand to get much farther than Chapter 1 of Book 1? I just assumed that the books kept getting published because the kid's parents own a publishing company that they could afford to throw away.

    If you didn't even get past Chapter 1, then you didn't ven get to where his dragon hatches yet, let alone the actual development of the story and characters.
  • edited March 2010
    Chyron8472 wrote: »
    If you didn't even get past Chapter 1, then you didn't ven get to where his dragon hatches yet, let alone the actual development of the story and characters.
    Right. Wouldn't want to miss the majority of the part where an inexperienced kid rips off every fantasy story from Lord of the Rings to Star Wars.
  • edited March 2010
    I've heard about these headaches on a number of occassions. Which is one of the few things that worry me about 3D tech becoming more ubiquitous. If we get to the point of almost every theater only showing 3D versions of movies, what about the people who have trouble watching them that way?

    Not to mention people who only see from one eye. I mean, as long as you can choose whether you watch the movie in 2D or in 3D that's fine, but what if it started not being a choice anymore?


    In fact, she only becomes completely helpless during that last confrontation.

    I think that was my problem. In the book, I loved the end. How Coraline
    had planned it all and Other Mother fell in her trap
    . It was great.
    In the movie, she's completely oblivious to
    Other Mother following her
    and needs rescuing. I feel it changes the character quite a bit. It gives her a weaker ending, and that annoyed me. The "teamwork" part I felt was more part of it being adapted (you need to give the other actors more of a chance) plus she does get help in the book too, just not quite that much.

    I don't think it has much to do with gender, I mean Wybie isn't a macho man or anything like that. I just dislike changes that I feel change what the character is like or is about.
    I remember watching a TV episode recently (only a few days ago actually) that was adapted from a book, and they turned a character gay. That, in itself, wouldn't be such a problem. But as a result,
    the actions of that character are completely different. The woman he loved but rejected him, causing him to be spiteful and let her die, became the one who hit on him, while he was actually in love with her husband, and hated her because she married him.
    It was complete nonsense, everyone's actions meant different things, more notably he became some kind of victim whose love never faded and she became some kind of b*tch who was the one hitting on him rather than the other way around, even though she was married and in love.
    I hated that change.

    See what I mean? (Spoilered just in case, even though I don't say what it's a TV episode from)

    Another thing I think in Coraline is that it was very much her journey in the book. It had happened to others before but she was doing it alone. It's easier to fell how scary it would have been due to that. The movie took a bit of that away I feel.
  • edited March 2010
    MI fans sure know how to make threads boring.
  • edited March 2010
    You appropriate. You fight like a cow.



    okay, then... back on topic. Whatever happened to someone posting comparison shots of this to the original game?

    mi2c.png


    And... I wonder if they're going to keep the "monkey wrench" puzzle, seeing how it originally confused Europeans.
  • edited March 2010
    Chyron8472 wrote: »
    You appropriate. You fight like a cow.



    okay, then... back on topic. Whatever happened to someone posting comparison shots of this to the original game?

    mi2c.png


    And... I wonder if they're going to keep the "monkey wrench" puzzle, seeing how it originally confused Europeans.

    They should have a sign pop up that says 'If you're European, press 1 now' or something. Btw, to any Europeans, I wasn't meaning any offense.Was the European thing to do with the fact that they call a monkey wrench a spanner? Also, I think we call them spanners here in the land down under as well.
  • edited March 2010
    WIP
    wip2.png
  • edited March 2010
    WIP
    wip2.png

    That is brilliant so far! I can't wait to see the finished product!
  • edited March 2010
    They should have a sign pop up that says 'If you're European, press 1 now' or something. Btw, to any Europeans, I wasn't meaning any offense.Was the European thing to do with the fact that they call a monkey wrench a spanner? Also, I think we call them spanners here in the land down under as well.

    Uhm, we learn differences between American English and British English in our schools here in Norway. Not everyone lives in the UK, and only a fraction of the European continent speaks native english at all. I certainly don't call a monkey wrench a spanner where I live. I call it a "skiftenøkkel". So I seriously don't get this problem with the puzzle, and to me it was just like any other puzzle. I think it's mostly the UK people or people with British english as their native language that have problems. The rest of europe, I think, never complains. This while "worst puzzle ever" blown way out of proportion.

    Edit: also found out that my english-norwegian-english book from '95 have both "spanner" and "monkey wrench". This particular copy is from '95, but the revision is from '89. 3 years before Monkey 2 was released.
  • edited March 2010
    cos of american TV it seemed easy to me
  • edited March 2010
    cos of american TV it seemed easy to me

    And now I pay the price for using walkthroughs because I was too young (and not smart enough) to figure out the puzzles. Oh well, this is why I'm glad I can ditch walkthroughs for Telltale.
  • edited March 2010
    Yeah, I don't get the big deal about this puzzle. In French the word has nothing to do with monkeys either so the pun was lost, but it was just one more goofy puzzle. I never remembered it as harder or weirder than the rest of the game.
  • edited March 2010
    They all did:

    zak.jpg 49184019.jpg

    89467169.jpg loomm.jpg

    :D

    20 years ago, "3D" just meant that the art was detailed enough that the artists were able to use perspectives in their backgrounds. Right now we don't think of that as 3D at all, and we see things that have been made with 3D models as 3D. In another 20 years, people might not see that as being 3D at all, and think of 3D as things that appeal to your actual depth-perception.
  • edited March 2010
    I've heard about these headaches on a number of occassions. Which is one of the few things that worry me about 3D tech becoming more ubiquitous. If we get to the point of almost every theater only showing 3D versions of movies, what about the people who have trouble watching them that way?
    Then give them glasses that are polarized the same for both eyes, and they'll have instant 2D like before.

    Same goes for the 3D format for Blu-Ray - you've got a regular video that every regular 2D player can play which consists of the video seen by one (left?) eye, and there's another video for the right(?) eye that has it's frames based on the corresponding left eye frame for extra compression efficency, so the extra video should take up roughly half the bitrate of the other one.

    np: Harold Budd & Brian Eno - An Echo Of Night (The Pearl)
  • edited March 2010
    StarEye wrote: »
    I certainly don't call a monkey wrench a spanner where I live. I call it a "skiftenøkkel". So I seriously don't get this problem with the puzzle, and to me it was just like any other puzzle.
    Actually you just stated one of the problems of the puzzle. In localized versions the puzzle made no sense since using a "monkey" as a "skiftenøkkel" (or whatever the word may be in other language) isn't something obvious.
  • edited March 2010
    If I recall correctly, wasn't his tail shaped a bit like a hand drill? If so, then that was a hint too.
    It's been a while since I played MI2, but I don't remember that puzzle as being any harder than the rest, and English isn't my native language either.
  • edited March 2010
    I can not wait for more images and videos to start showing up for this game.
  • edited March 2010
    Irishmile wrote: »
    I can not wait for more images and videos to start showing up for this game.

    Samesies.
  • edited March 2010
    Xocrates wrote: »
    Actually you just stated one of the problems of the puzzle. In localized versions the puzzle made no sense since using a "monkey" as a "skiftenøkkel" (or whatever the word may be in other language) isn't something obvious.

    Using things as other things for completely obscure reasons is part of what Monkey island is all about though.
  • edited March 2010
    Chyron8472 wrote: »
    And... I wonder if they're going to keep the "monkey wrench" puzzle, seeing how it originally confused Europeans.

    They'll have a hint system again. If anyone gets stuck they can just get hints (or go online and look for a walkthrough).
  • edited March 2010
    WIP
    wip2.png

    I just noticed this.... awesome cant wait to see it done.
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