MY silly adventure

edited March 2009 in Forum Games
Yup, another one, same rules as always, and...that's all you need to know.

picture.php?albumid=177&pictureid=1029

You are in a room, what do you do?
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Comments

  • edited November 2008
    >Move the trunk, then jump up and get key
  • edited November 2008
    >Move the trunk, then jump up and get key

    picture.php?albumid=177&pictureid=1030

    the trunk is too heavy, there must be a lot inside, but you still feel silly for trying.
  • edited November 2008
    >Try to shake the key down with knocking your head on the wall
  • edited November 2008
    SidGarcia wrote: »
    >Try to shake the key down with knocking your head on the wall

    picture.php?albumid=177&pictureid=1031

    that doesn't work either, and you've kind of ruined your neck.
  • edited November 2008
    >Stand on the trunk and jump up to get the key, then open the trunk.
  • edited November 2008
    >Fly to get the key or some such nonsense
  • edited November 2008
    picture.php?albumid=177&pictureid=1039

    you get on the chest and try to fly

    picture.php?albumid=177&pictureid=1040

    but it doesn't go well...

    ...it's easier than you're making it, you know.
  • edited November 2008
    >Open trunk/chest
  • edited November 2008
    picture.php?albumid=177&pictureid=1041

    you try to open the chest, it's locked, not THAT easy you see.
    you suddenly wonder why people haven't checked the inventory, or why they even think the key's out of reach in the first place.
  • edited November 2008
    >Check inventory while simultaneously grabbing the key that looks deceivingly far away.
  • edited November 2008
    picture.php?albumid=177&pictureid=1042

    your arm suddenly becomes stretchy and you grab the key, then you check your inventory.

    picture.php?albumid=177&pictureid=1043

    you have a magnet, a piece of string, and a folded up piece of paper with a website adress written on it, the website adress leads to the walkthrough.
  • edited November 2008
    >Unlock the trunk/chest lock
    >Buy a computer at your nearest electronics store
  • edited November 2008
    picture.php?albumid=177&pictureid=1044

    unfortunatly, there are no doors, so you can't go to any electronic store, but you unlock the chest.

    picture.php?albumid=177&pictureid=1045

    inside, there is a computer chip, a phone, and a hammer.
  • edited November 2008
    >Smash the phone with the hammer See what phone numbers are registered on the phone
  • edited November 2008
    >Go on the Internet with the phone and enter link from paper
    Sorry, thought it was a mobile phone.
    >Wonder why you put the key back up
  • edited November 2008
    >Smash the phone with the hammer

    you are meant to use the hammer on something you have, but not the phone.
    >See what phone numbers are registered on the phone

    only 666...wait, WHAT?
    SidGarcia wrote: »
    >Go on the Internet with the phone and enter link from paper
    Sorry, thought it was a mobile phone.

    it's meant to be, but i'm rubbish at drawing.
    SidGarcia wrote: »
    >Wonder why you put the key back up

    you decide it's best not to think about it, the inside of your mind can be pretty scary.
  • edited November 2008
    >Smash the compooter chip
  • edited November 2008
    >Tie the magnet to the string, attach the hammer and the magnet using magnetic forces, and swing your new creation in circles until you have enough momentum to break through the wall, at which time you should totally smash the wall and walk through into the newly discovered area.
  • edited November 2008
    >Tie the magnet to the string, attach the hammer and the magnet using magnetic forces, and swing your new creation in circles until you have enough momentum to break through the wall, at which time you should totally smash the wall and walk through into the newly discovered area.

    ....Yeah...what he said
  • edited December 2008
    >Tie the magnet to the string, attach the hammer and the magnet using magnetic forces, and swing your new creation in circles until you have enough momentum to break through the wall, at which time you should totally smash the wall and walk through into the newly discovered area.

    you think about this, then think against it, it would be too much effort.
    >Smash the computer chip

    picture.php?albumid=177&pictureid=1054

    you smash the computer chip with the hammer, and it messes up the graphics, the good side is, it reveals a hidden door.
  • edited December 2008
    > Go through hidden door
  • edited December 2008
    picture.php?albumid=177&pictureid=1055

    you go through the hidden door, and it somehow fixes the graphics. you are now in another room, there is the door you came through, and a hole in the wall that you can not fit through, or make any bigger, so don't even try it.
  • edited December 2008
    > Look for any more exits
  • edited December 2008
    Snicklin wrote: »
    > Look for any more exits

    none, pity.
    you do still have unused items in your inventory.
  • edited December 2008
    > Make a bomb out of hammer b/w phone and use it to blow a hole in the wall to your right
  • edited December 2008
    you cannot destroy the phone, why would you want to destroy the phone?
  • edited December 2008
    > Use the smashed computer chip instead
  • edited December 2008
    > the computer chip is...MISSING *gasp*
  • edited December 2008
    it's meant to be [a mobile phone], but i'm rubbish at drawing.
    Well, then.
    >Call 911 so they can get you out of this house
  • edited December 2008
    > 911 is not programmed into this phone, and it doesn't like new numbers, it's sort of a loner type of phone...plus, it's an english phone.
  • edited December 2008
    >call the number that is already programmed in
  • edited December 2008
    picture.php?albumid=177&pictureid=1056

    you call hell on your mobile...

    picture.php?albumid=177&pictureid=1057

    ...however, no-one in hell likes you, so they teleport you to...

    picture.php?albumid=177&pictureid=1058

    ...prison, or...at least the homsar prison, just off screen (i.e. i'm too lazy to draw them in the picture), is a comuter, seriously, very kind prison isn't it?
  • edited December 2008
    >Search Google on how to break out of demented jails
  • edited December 2008
    >Take a bar off the window
  • edited December 2008
    the window bars are made of solid light, so you can't take one off, plus, after seeing what you seen when you looked out, you wouldn't WANT to get out that way.

    also, google can not find any way, sorry.

    you still have an inventory.
  • edited December 2008
    >contemplate how a bar can be a plasma and a solid
  • edited December 2008
    > you contemplate it, but then realise that there's no point, as there's going to be something else to confuse you soon.
  • edited December 2008
    >walk in the direction where there isn't a wall.
  • edited December 2008
    >Go to the adress on the piece of paper.
  • edited December 2008
    you unfold the piece of paper, but then it gets deleted, you sigh and just look up a picture of a zebra on google.

    oh, and there's walls everywhere.

    i'm sure you still have something from the start.
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