Friends, friends... let's not forget. There are some people, such as myself, who are having problems drawing...anything! I'm mostly good on piano, but if you put a pencil in my hand... I think I'll just stick it in my ear and go like "Hey, look at me, I'm the second biggest monkey head you've ever seen!"
lol.
Who needs to draw when we have the art of words :cool:
My great-uncle, grandmother, mother all said drawing the opposite sex was harder than drawing their own. Scientists, you should totally start studying this.
I think is mostly about practicing than anything else.
I personally have trouble drawing backgrounds, but that is because I dont like to use references :P and never studied backgrounds anyway, i focused mostly on figures, unfortunately none of my teachers took the time to teach me about them either.
I think which gender is easier to draw depends on which gender you draw the most. I suck at drawing and I still draw men better than women, because I draw men more. I'm female, by the way.
The guys at zbrush central are downright incredible. I don't get why those kinds of graphics aren't used for games more. It always seems like their creations are better than anything that's out there.
What if a MI were made to look as incredibly detailed and grim as that? It would simply be the ultimate.
The guys at zbrush central are downright incredible. I don't get why those kinds of graphics aren't used for games more. It always seems like their creations are better than anything that's out there.
What if a MI were made to look as incredibly detailed and grim as that? It would simply be the ultimate.
As amazing as it looks, I don't think its cartoony enough for MI. Looks a bit too serious and realistic for me.
I think it would be an awesome growth. kinda like zelda going into twilight princess, only much more detailed. to be honest, this is more like what i pictured games in 2009 looking like back in the 90s.
I think it would be an awesome growth. kinda like zelda going into twilight princess, only much more detailed. to be honest, this is more like what i pictured games in 2009 looking like back in the 90s.
It just doesn't fit with the humour in the MI series, IMO.
Maybe one day they will make a darker Monkey Island game...yeah, for that, it fits. MI Series have "Humor Included", but it would be interesting to see the story from a more morbid point of view... After all, with these type of GREAT characters, you can explore any area of creativity.
There are some characters (like Sam and Max for instance) who just cannot be taken seriously, as in give a dramatic effect. While MI always had that "under-layer" of darkness. Remember the Swamp in MI2? Or the Goodsoup Crypt in MI3. Those were great and spooky! I actually admit that I was too scared to play those sequences at night.
Question for everybody: How do you picture LeChuck as a human again?
Maybe one day they will make a darker Monkey Island game...yeah, for that, it fits. MI Series have "Humor Included", but it would be interesting to see the story from a more morbid point of view... After all, with these type of GREAT characters, you can explore any area of creativity.
There are some characters (like Sam and Max for instance) who just cannot be taken seriously, as in give a dramatic effect. While MI always had that "under-layer" of darkness. Remember the Swamp in MI2? Or the Goodsoup Crypt in MI3. Those were great and spooky! I actually admit that I was too scared to play those sequences at night.
Question for everybody: How do you picture LeChuck as a human again?
I just picture him as his MI2 form, except not green and gruesome.
I've always thought LeChuck was effectively Blackbeard, but obviously with his own character written on top of it. It'll be interesting to see how TTG have him looking, but I just hope he has that distinct beard
For me, human LeChuck will always look like this :
(I'm talking about the big guy in the center, obviously ^^)
It's a concept art from the cancelled Monkey Island animated movie project. More to be seen on Tony Stacchi portfolio : http://www.stacchi.com/folio/
I'm not a fan of the art from the axed movie. On the one hand the story sounds brilliant, but on the other hand the art looks a bit too much like a cheap mid-90's Japanese cartoon. Then again, I don't know about cheap but it was certainly mid-90's
I like that image of LeChuck, though I think he needs more size in his chest, or rather, less in his lower half. He doesn't seem that threatening in the concept art, just obese. Apart from the girly bows I think they got the head spot-on what I would imagine him as.
I'll be interested in the ToMI art of him as human, because at the moment they have carried on the traditional of absolutely huge lips and eyes, which I think works quite well with the overall style they're going with in ToMI.
P.S. As a side not, don't you just love the funky green beard in ToMI's released art?
Also check Steve Purcell's blog including the following image. It's an older one from 2008. There are also other pics there, some really beautiful ones.
It really makes me think of Blackbeard, but LeChuck got no fire or smoke around his beard when he's human. Only the CMI-Lechuck had fire... a lot of fire.
It just doesn't fit with the humour in the MI series, IMO.
the face could be made a bit funnier, and there's no reason why it couldn't say really funny things.
most of the characters and scenes from MI2, for example, weren't overly silly looking. like in Rapp Scallion's crypt, you can see bodies hanging from coffins, it's pretty grim. And there's lots of detail everywhere. Those were cutting edge graphics back then, it was only limited by the technology. If Ron Gilbert's team were afforded high resolution, I bet MI2 LeChuck would've been pretty disgusting looking, and not like a big funny oaf.
I think is mostly about practicing than anything else.
I personally have trouble drawing backgrounds, but that is because I dont like to use references :P and never studied backgrounds anyway, i focused mostly on figures, unfortunately none of my teachers took the time to teach me about them either.
I think which gender is easier to draw depends on which gender you draw the most. I suck at drawing and I still draw men better than women, because I draw men more. I'm female, by the way.
The thing is my uncle was professional, so when he was younger and did more ad work he drew mostly women. Maybe it's just a thing with my family and friends?
As regards the concept work, how did you guys decide to handle the MI tradition of merging the modern world with a 1600-1700's Caribbean? It seems like a bit of a tightrope, including night clubs with tall ships. Did you ever come up with a design and think, "No, that's too much like Trader Vic's, modern themey intstead of anachronistically charming."
Hey I'm a man. Even if it's just a painting, isn't there a chance to have some fantasies? Do you have a fantasy? Where is your Final Fantasy? Gone fishing, ehh?
Hard to deny the "EM" - but it looks more like* Kate Capsize to me
* how I imagined
I don't think that Steve was offering a Kape Catsize... ehh Kate Capsize to his fans. You surely are right about that similarity especially the red hair, since Elaine got black / brunette hair. Maybe after some bloody insult fights, she gets red hair.^^
Hey I'm a man. Even if it's just a painting, isn't there a chance to have some fantasies? Do you have a fantasy? Where is your Final Fantasy? Gone fishing, ehh?
No, it's at the San Francisco Symphony! Woot! Sorry, sorry, I'm just a tad excited.
Well I don´t know whether there is a big game (not episodic) after TOMI but how about the islands Spittle and Pinnepeynne (how you actually write that?). They appeared on the map in MI 4, but until now there were still nowhere before. Would be nice to see them anytime. But I think the episodes are nearly ready for this idea?
Well I don´t know whether there is a big game (not episodic) after TOMI but how about the islands Spittle and Pinnepeynne (how you actually write that?). They appeared on the map in MI 4, but until now there were still nowhere before. Would be nice to see them anytime. But I think the episodes are nearly ready for this idea?
It's Pinchpenny.
If you look at the actual islands, they look like resorts. Not a good idea imo
How do you make the characters move? Do you sketch out each and every major frame? How do you decide how a character should move, from it's feet to the hair moving in the wind?
How do you make the characters move? Do you sketch out each and every major frame? How do you decide how a character should move, from it's feet to the hair moving in the wind?
Not that I would know a lot about this but I'd assume that's the animators job. Ryan's the concept artist. They only animate the 3D models based on Ryan's concept art.
Comments
lol.
Who needs to draw when we have the art of words :cool:
... Yeah i'm not convinced, either.
Elaine looks lovely. I've seen a render of her through another thread, and I can say that this is probably her best incarnation so far.
I personally have trouble drawing backgrounds, but that is because I dont like to use references :P and never studied backgrounds anyway, i focused mostly on figures, unfortunately none of my teachers took the time to teach me about them either.
Yeah that can work too ^^
I totally agree.
I think a round of applause is due!
Holy crap on tap! That's one of the most amazing sculptures I've ever seen! Or is that 3D! I can't tell the difference. :eek:
WANT.
OMFG!
The guys at zbrush central are downright incredible. I don't get why those kinds of graphics aren't used for games more. It always seems like their creations are better than anything that's out there.
What if a MI were made to look as incredibly detailed and grim as that? It would simply be the ultimate.
would probably kill my computer, as well
As amazing as it looks, I don't think its cartoony enough for MI. Looks a bit too serious and realistic for me.
I think it would be an awesome growth. kinda like zelda going into twilight princess, only much more detailed. to be honest, this is more like what i pictured games in 2009 looking like back in the 90s.
It just doesn't fit with the humour in the MI series, IMO.
There are some characters (like Sam and Max for instance) who just cannot be taken seriously, as in give a dramatic effect. While MI always had that "under-layer" of darkness. Remember the Swamp in MI2? Or the Goodsoup Crypt in MI3. Those were great and spooky! I actually admit that I was too scared to play those sequences at night.
Question for everybody: How do you picture LeChuck as a human again?
I just picture him as his MI2 form, except not green and gruesome.
I've always thought LeChuck was effectively Blackbeard, but obviously with his own character written on top of it. It'll be interesting to see how TTG have him looking, but I just hope he has that distinct beard
(I'm talking about the big guy in the center, obviously ^^)
It's a concept art from the cancelled Monkey Island animated movie project. More to be seen on Tony Stacchi portfolio : http://www.stacchi.com/folio/
Afraid not. That's just an image of Blackbeard I found when I googled him. Probably more by the same author, if you google her name
I'm not a fan of the art from the axed movie. On the one hand the story sounds brilliant, but on the other hand the art looks a bit too much like a cheap mid-90's Japanese cartoon. Then again, I don't know about cheap but it was certainly mid-90's
I like that image of LeChuck, though I think he needs more size in his chest, or rather, less in his lower half. He doesn't seem that threatening in the concept art, just obese. Apart from the girly bows I think they got the head spot-on what I would imagine him as.
I'll be interested in the ToMI art of him as human, because at the moment they have carried on the traditional of absolutely huge lips and eyes, which I think works quite well with the overall style they're going with in ToMI.
P.S. As a side not, don't you just love the funky green beard in ToMI's released art?
I think it comes from the 3D remake of Sid Meier's Pirates.
It really makes me think of Blackbeard, but LeChuck got no fire or smoke around his beard when he's human. Only the CMI-Lechuck had fire... a lot of fire.
http://2.bp.blogspot.com/_FbFu1YBZ-Hw/SigO4H9T8HI/AAAAAAAAAY4/reMWXWZMfxg/s1600-h/MI_CvrComp_Purcell_Sml.jpg
And a close-up of Elaine (or at least I think i is)
http://3.bp.blogspot.com/_FbFu1YBZ-Hw/R6Yg16KrpPI/AAAAAAAAAGI/1omxr5b5OfQ/s1600-h/EM.jpg
I wonder, how her full body may have looked like. Cos this look of her is pretty... umm... sexy? And it is Elaine Marley. Check the filename.^^
Anybody? Everybody?
One... Two... Three....
KEIRA KNIGHTLEY!
except with red hair... or is it just me?
Actually she looks like someone out of a Leisure Suit Larry game, what with that facial expression. O_o
the face could be made a bit funnier, and there's no reason why it couldn't say really funny things.
most of the characters and scenes from MI2, for example, weren't overly silly looking. like in Rapp Scallion's crypt, you can see bodies hanging from coffins, it's pretty grim. And there's lots of detail everywhere. Those were cutting edge graphics back then, it was only limited by the technology. If Ron Gilbert's team were afforded high resolution, I bet MI2 LeChuck would've been pretty disgusting looking, and not like a big funny oaf.
no it's not only you. I think this was a thought in the postings of that pic, too.
They look so clean and low-poly, and I want to learn!
Hard to deny the "EM" - but it looks more like* Kate Capsize to me
* how I imagined
The thing is my uncle was professional, so when he was younger and did more ad work he drew mostly women. Maybe it's just a thing with my family and friends?
As regards the concept work, how did you guys decide to handle the MI tradition of merging the modern world with a 1600-1700's Caribbean? It seems like a bit of a tightrope, including night clubs with tall ships. Did you ever come up with a design and think, "No, that's too much like Trader Vic's, modern themey intstead of anachronistically charming."
I thought that was really clever, though I would have liked to not have any books repeat. There were 2 Humlets I think.
I'll leave Voodoo ideas to the pros.
I don't think that Steve was offering a Kape Catsize... ehh Kate Capsize to his fans. You surely are right about that similarity especially the red hair, since Elaine got black / brunette hair. Maybe after some bloody insult fights, she gets red hair.^^
No, it's at the San Francisco Symphony! Woot! Sorry, sorry, I'm just a tad excited.
It's Pinchpenny.
If you look at the actual islands, they look like resorts. Not a good idea imo
Really loving these threads, great stuff.
Not that I would know a lot about this but I'd assume that's the animators job. Ryan's the concept artist. They only animate the 3D models based on Ryan's concept art.