That isnt really an excuse, there a much bigger company now, they need to invest. Xbox 1 is usually fine for me but I dont know how they can justify releasing for the old consoles given how poorly they run
telltale games never run well on consoles. might be due to the engine being primarily made with the pc in mind . this explains why most people who complain about the engine tends to be people playing on consoles.
Have you been reading the thread? I'm playing on Xbox One.
For season 2, the frame rate is fine most of the time, it just sometimes has this issue of stuttering/freezing when moving to the next scene. Season 1 on the Xbone doesn't have that problem, but it does sometimes crash when loading a specific chapter or episode.
I've completed both seasons on Xbox 360 as well, and I never had either problems. The issues I had on the 360 was slight stuttering throughout both seasons, but not specifically when going to the next scene.
I'll state it again that I'm not pissed or anything, I'm just a bit baffled that the engine struggles as much as it does. Michonne isn't nearly as bad, but it does stutter for me at times.
In some ways, Walking Dead seasons 1 & 2 perform worse on current gen than they did on last gen.
As someone who has played Seaso… moren 1 and 2 on a PS4, I can say that is not the case with that platform. Not only did they run at better frame rates, but the technical issues that plagued these games on PS3 were not present during my two playthroughs of the PS4 version. The same can be said with Michonne as well.
Thing is that it's not really the PS4 or Xbone's fault. Battlefield 4, The Last of Us, and Halo 5 all run at a silky-smooth 60 FPS and are much more complex games than The Walking Dead.
Oh, so you want a free camera. I do wanna no-clip everywhere too. TTG always did Heavy Rain style, with interactions. I'm not bothered by th… moreat at it.
EDIT:Messing with ya. But anyway, i don't know really too, this is why i don't use ps4 or xbox one.
I'm neutral on it. I have high hopes that the choices will matter in later episodes and effect Michonne's relationships with others and dialogue between them, but I can see it going either way. As for the characters the only ones I can say I've grown attached to is Pete and Michonne, really.
Well then there's Tales from the Borderlands, GOT, MC:SM, TWAU and LiS's penultimate episodes. Although I don't personally believe they actually have a grudge against penultimate episodes.
Well then there's Tales from the Borderlands, GOT, MC:SM, TWAU and LiS's penultimate episodes. Although I don't personally believe they actually have a grudge against penultimate episodes.
Just because they are planning on releasing it sooner it doesn't necessarily mean that the episodes will be shorter, Telltale held back episode 1 so that they could work on both episode 1 and 2 and possibly part of episode 3 at the same time so that they could release the episodes faster and closer together while giving us the same amount of content as previous seasons.
Just because they are planning on releasing it sooner it doesn't necessarily mean that the episodes will be shorter, Telltale held back epis… moreode 1 so that they could work on both episode 1 and 2 and possibly part of episode 3 at the same time so that they could release the episodes faster and closer together while giving us the same amount of content as previous seasons.
Randall was really the only character that I didn't like, not because he was an ass but because we've already seen him. He is basically Carver all over again
Randall was really the only character that I didn't like, not because he was an ass but because we've already seen him. He is basically Carver all over again
I can see that. Still not really sure what to make of Nora. They obviously tried to make her the big bad guy (girl) but I don't think it worked, there really isn't anything menacing about her, yet at least. And at least with Carver you had to worry about someone getting killed by him, I don't see Nora being quite that type of evil in this game
I'm not even sure if they wanted to set Norma up as the next baddie. To me it seems like they're trying to make it so that the player isn't really sure who to side with. In Season 2, it was clearly defined: Carver is bad, we are good. Here it's more like: Norma is bad, but so is Sam. And Michonne isn't exactly an angel either. I hope Telltale doesn't do the generic 'Norma is actually crazy and ordered those people killed'. It would be very interesting to see a leader in TWD who actually means well and isn't batshit crazy.
I can see that. Still not really sure what to make of Nora. They obviously tried to make her the big bad guy (girl) but I don't think it wor… moreked, there really isn't anything menacing about her, yet at least. And at least with Carver you had to worry about someone getting killed by him, I don't see Nora being quite that type of evil in this game
Minecraft and Michonne were both confirmed for this month, but neither episode has been rater yet (and ratings indicate an episode is 2-3 weeks off). I'm not sure what to make of that.
(Before anybody says anything - yes, Telltale is fully capable of monthly releases and they have done so in the past.)
Minecraft and Michonne were both confirmed for this month, but neither episode has been rater yet (and ratings indicate an episode is 2-3 we… moreeks off). I'm not sure what to make of that.
(Before anybody says anything - yes, Telltale is fully capable of monthly releases and they have done so in the past.)
As Job has already stated that Story Mode should be released this month i think that still has potential to be rated next week with the release happening the last week of March but i have been thinking that it seems unlikely that the Michonne mini series and Story Mode will both release this month unless they really surprise us.
I think we should wait to see if any rating happen within the next week or two before jumping to conclusions but at the moment it looks like one of the episodes (possibly Michonne episode 2) will release in April rather than their estimated March release.
Minecraft and Michonne were both confirmed for this month, but neither episode has been rater yet (and ratings indicate an episode is 2-3 we… moreeks off). I'm not sure what to make of that.
(Before anybody says anything - yes, Telltale is fully capable of monthly releases and they have done so in the past.)
I'm not even sure if they wanted to set Norma up as the next baddie. To me it seems like they're trying to make it so that the player isn't … morereally sure who to side with. In Season 2, it was clearly defined: Carver is bad, we are good. Here it's more like: Norma is bad, but so is Sam. And Michonne isn't exactly an angel either. I hope Telltale doesn't do the generic 'Norma is actually crazy and ordered those people killed'. It would be very interesting to see a leader in TWD who actually means well and isn't batshit crazy.
I'm fine with later releases, but I think this is also gonna give people ammunition to complain that Telltale can't stick to a schedule ahead of time, which sucks. Some portion of the people who think that Telltale working on more than one game at once is bad might act really smug over this if that is the case.
As Job has already stated that Story Mode should be released this month i think that still has potential to be rated next week with the rele… morease happening the last week of March but i have been thinking that it seems unlikely that the Michonne mini series and Story Mode will both release this month unless they really surprise us.
I think we should wait to see if any rating happen within the next week or two before jumping to conclusions but at the moment it looks like one of the episodes (possibly Michonne episode 2) will release in April rather than their estimated March release.
Minecraft and Michonne were both confirmed for this month, but neither episode has been rater yet (and ratings indicate an episode is 2-3 we… moreeks off). I'm not sure what to make of that.
(Before anybody says anything - yes, Telltale is fully capable of monthly releases and they have done so in the past.)
I'm not even sure if they wanted to set Norma up as the next baddie. To me it seems like they're trying to make it so that the player isn't … morereally sure who to side with. In Season 2, it was clearly defined: Carver is bad, we are good. Here it's more like: Norma is bad, but so is Sam. And Michonne isn't exactly an angel either. I hope Telltale doesn't do the generic 'Norma is actually crazy and ordered those people killed'. It would be very interesting to see a leader in TWD who actually means well and isn't batshit crazy.
They've said that won't happen in the past as they prefer to focus on one episode at a time for each launch week. However, maybe they could make an exception for March 29th if they want to stick to their word for Michonne Episode 2 and Minecraft Episode 5 (and I'm admittedly hoping that's the case so it doesn't make some small portion of people here feel they are justified in thinking that Telltale work on multiple games at once is bad).
I don't personally care about the episodes being slightly late by like a week or two, but if Telltale can't follow a schedule they previously committed to, I imagine that's going to give some other people enough leeway to smugly scapegoat things that aren't at fault. Not to mention, this might set a precedent with Telltale themselves that not committing to their earlier schedule is OK. If you guys can't tell, I was obviously a big fan of them planning to go back to monthly releases like they had for their earlier games.
Uhmm Ceo saw the ratings of Minecraft, the same situation would be for Michone too, but it's just not public, it's private. Then it goes again trough some stuff, and then they finally make it public.
Minecraft and Michonne were both confirmed for this month, but neither episode has been rater yet (and ratings indicate an episode is 2-3 we… moreeks off). I'm not sure what to make of that.
(Before anybody says anything - yes, Telltale is fully capable of monthly releases and they have done so in the past.)
I think they just sent off the episode (or art assets/videos/etc anyways) to be rated; they don't know the rating themselves, they just had alluded to preparing what they were sending off to be rated.
Uhmm Ceo saw the ratings of Minecraft, the same situation would be for Michone too, but it's just not public, it's private. Then it goes again trough some stuff, and then they finally make it public.
They've said that won't happen in the past as they prefer to focus on one episode at a time for each launch week. However, maybe they could … moremake an exception for March 29th if they want to stick to their word for Michonne Episode 2 and Minecraft Episode 5 (and I'm admittedly hoping that's the case so it doesn't make some small portion of people here feel they are justified in thinking that Telltale work on multiple games at once is bad).
I don't personally care about the episodes being slightly late by like a week or two, but if Telltale can't follow a schedule they previously committed to, I imagine that's going to give some other people enough leeway to smugly scapegoat things that aren't at fault. Not to mention, this might set a precedent with Telltale themselves that not committing to their earlier schedule is OK. If you guys can't tell, I was obviously a big fan of them planning to go back to monthly releases like they had for their earlier games.
Yeah, not to mention - they would be forced to only stick to changes/revisions to the episode that were sensible instead of rewriting major portions of the episode and/or overall Season plot due to fan feedback. I think that, for the next immediate episode in a series, they should stick to changes and revisions that are small in scale, and leave the larger scale changes/fan feedback for when they design future episodes instead.
With Walking Dead: Season 1, their changes were made to clarify the message they wanted to convey, and they stuck to that plot that they had initially committed to. However, once they saw the success of Walking Dead: Season 1, they got the wrong idea out of why their episode revisions were good, and instead took it a step further for series like Wolf Among Us, Season 2, Thrones, Borderlands, etc by changing larger elements of the plot and/or character arcs due to fan feedback instead of just making smaller changes to clarify the message they initially committed to. I think that is a very large part of why some people felt that Season 2 of Walking Dead had much less direction and coherency than Season 1 of Walking Dead. Even though I liked games like Wolf or Thrones, those series had also underwent some major changes throughout the Season.
I think Telltale needs to learn that the changes they made for Season 1 of Walking Dead were effective because they committed to their initial vision and refined/clarified it from the fan feedback, instead of outright revising or adding/subtracting things to an episode like character shipping jokes, or changing who the traitor was in Thrones just because some people predicted who the original traitor was.
I completely agree with you. And monthly updates would be really nice, as I'm a rather impatient person.
What I think Telltale could work on is to be a bit more consistent, with the information and deadlines they give.
While I do enjoy many of the recent games Telltale has released, I don't like leaving it up to the fanbase to change essential parts of a story. It would basically be a 'fangame' and that's not the kind of niche I want to associate Telltale with, but I feel like that's were they're headed in a way.
It isn't their story that their telling anymore, they should take less influence from us.
Yeah, not to mention - they would be forced to only stick to changes/revisions to the episode that were sensible instead of rewriting major … moreportions of the episode and/or overall Season plot due to fan feedback. I think that, for the next immediate episode in a series, they should stick to changes and revisions that are small in scale, and leave the larger scale changes/fan feedback for when they design future episodes instead.
With Walking Dead: Season 1, their changes were made to clarify the message they wanted to convey, and they stuck to that plot that they had initially committed to. However, once they saw the success of Walking Dead: Season 1, they got the wrong idea out of why their episode revisions were good, and instead took it a step further for series like Wolf Among Us, Season 2, Thrones, Borderlands, etc by changing larger elements of the plot and/or character arcs due to fan feedback instead of just making smaller changes t… [view original content]
I thought it was alright particularly the hallucinations Michonne had throughout the episode. I know it's only a mini-series but I can't help comparing it to previous Telltale games and in that sense it didn't have that "impact" I guess. I played the ending part twice (making different choices etc) and it seemed to change nothing so I hope episode 2 is a little better.
Side note: Best thing about it being a mini-series is the fact that we don't have to wait 2 or 3 months for the next episode.
Side note: Best thing about it being a mini-series is the fact that we don't have to wait 2 or 3 months for the next episode.
That's not exclusive to it being a miniseries. Minecraft has done that as well, and Telltale has hinted they are interested in carrying out monthly releases for future titles.
I thought it was alright particularly the hallucinations Michonne had throughout the episode. I know it's only a mini-series but I can't hel… morep comparing it to previous Telltale games and in that sense it didn't have that "impact" I guess. I played the ending part twice (making different choices etc) and it seemed to change nothing so I hope episode 2 is a little better.
Side note: Best thing about it being a mini-series is the fact that we don't have to wait 2 or 3 months for the next episode.
They've said that won't happen in the past as they prefer to focus on one episode at a time for each launch week. However, maybe they could … moremake an exception for March 29th if they want to stick to their word for Michonne Episode 2 and Minecraft Episode 5 (and I'm admittedly hoping that's the case so it doesn't make some small portion of people here feel they are justified in thinking that Telltale work on multiple games at once is bad).
I don't personally care about the episodes being slightly late by like a week or two, but if Telltale can't follow a schedule they previously committed to, I imagine that's going to give some other people enough leeway to smugly scapegoat things that aren't at fault. Not to mention, this might set a precedent with Telltale themselves that not committing to their earlier schedule is OK. If you guys can't tell, I was obviously a big fan of them planning to go back to monthly releases like they had for their earlier games.
Comments
That isnt really an excuse, there a much bigger company now, they need to invest. Xbox 1 is usually fine for me but I dont know how they can justify releasing for the old consoles given how poorly they run
Really hoping to see more of Pete, siddiq, and the rest of the crew in episode 2
Just like they did with LiS. Poor Episode 4: The Dark Room. It was only the best episode of the season and yet they gave it the lowest rating. WTF!
Have you been reading the thread? I'm playing on Xbox One.
For season 2, the frame rate is fine most of the time, it just sometimes has this issue of stuttering/freezing when moving to the next scene. Season 1 on the Xbone doesn't have that problem, but it does sometimes crash when loading a specific chapter or episode.
I've completed both seasons on Xbox 360 as well, and I never had either problems. The issues I had on the 360 was slight stuttering throughout both seasons, but not specifically when going to the next scene.
I'll state it again that I'm not pissed or anything, I'm just a bit baffled that the engine struggles as much as it does. Michonne isn't nearly as bad, but it does stutter for me at times.
Thing is that it's not really the PS4 or Xbone's fault. Battlefield 4, The Last of Us, and Halo 5 all run at a silky-smooth 60 FPS and are much more complex games than The Walking Dead.
Just done playing episode 1 been enjoying it so far
Did anyone else hate episode 1? I felt like the characters were really boring and there were no important decisions
I'm neutral on it. I have high hopes that the choices will matter in later episodes and effect Michonne's relationships with others and dialogue between them, but I can see it going either way. As for the characters the only ones I can say I've grown attached to is Pete and Michonne, really.
That's a thing? I know that Amid The Ruins wasn't greatly appreciated by IGN, but I had no idea that the same thing happened with Around Every Corner.
Well then there's Tales from the Borderlands, GOT, MC:SM, TWAU and LiS's penultimate episodes. Although I don't personally believe they actually have a grudge against penultimate episodes.
[narrows eyes] I see a pattern here, so IGN's review is the first thing I'm going to check as soon as I finish playing the penultimate episode.
I loved it, thought the characters were fresh and original except for maybe Randall who so far is a bit tropey, but has potential.
Hm. I loved it. The same reasons Flog stated.
Already Episode 2 coming out? So it's another one hour episode
Just because they are planning on releasing it sooner it doesn't necessarily mean that the episodes will be shorter, Telltale held back episode 1 so that they could work on both episode 1 and 2 and possibly part of episode 3 at the same time so that they could release the episodes faster and closer together while giving us the same amount of content as previous seasons.
Wow thanks for telling me about them holding back Episode 1 then. It makes sense since Episode 2 is already coming soon.
Randall was really the only character that I didn't like, not because he was an ass but because we've already seen him. He is basically Carver all over again
he is more troy. nora is like a more sane carver.
I can see that. Still not really sure what to make of Nora. They obviously tried to make her the big bad guy (girl) but I don't think it worked, there really isn't anything menacing about her, yet at least. And at least with Carver you had to worry about someone getting killed by him, I don't see Nora being quite that type of evil in this game
I'm not even sure if they wanted to set Norma up as the next baddie. To me it seems like they're trying to make it so that the player isn't really sure who to side with. In Season 2, it was clearly defined: Carver is bad, we are good. Here it's more like: Norma is bad, but so is Sam. And Michonne isn't exactly an angel either. I hope Telltale doesn't do the generic 'Norma is actually crazy and ordered those people killed'. It would be very interesting to see a leader in TWD who actually means well and isn't batshit crazy.
Minecraft and Michonne were both confirmed for this month, but neither episode has been rater yet (and ratings indicate an episode is 2-3 weeks off). I'm not sure what to make of that.
(Before anybody says anything - yes, Telltale is fully capable of monthly releases and they have done so in the past.)
Well, that practically means 23rd and 29th.
Sadly, I think Michonne's gonna be 29th.
As Job has already stated that Story Mode should be released this month i think that still has potential to be rated next week with the release happening the last week of March but i have been thinking that it seems unlikely that the Michonne mini series and Story Mode will both release this month unless they really surprise us.
I think we should wait to see if any rating happen within the next week or two before jumping to conclusions but at the moment it looks like one of the episodes (possibly Michonne episode 2) will release in April rather than their estimated March release.
That's what I was hoping for in Season 2 with Carver. I was waiting for the plot twist to make us go "Wow, and I helping these guys?"
I'm fine with later releases, but I think this is also gonna give people ammunition to complain that Telltale can't stick to a schedule ahead of time, which sucks. Some portion of the people who think that Telltale working on more than one game at once is bad might act really smug over this if that is the case.
Hmm, this seems very odd. I can't imagine them releasing the episodes on the same say, or...?
Completely agreed! I don't really think that she is meant to be seen as bad; they're aiming for Norma and Sam to be morally-grey characters.
And perhaps they have done it well so far, @Morgan420, because you don't consider Norma as a villain, and that was the intent precisely.
They've said that won't happen in the past as they prefer to focus on one episode at a time for each launch week. However, maybe they could make an exception for March 29th if they want to stick to their word for Michonne Episode 2 and Minecraft Episode 5 (and I'm admittedly hoping that's the case so it doesn't make some small portion of people here feel they are justified in thinking that Telltale work on multiple games at once is bad).
I don't personally care about the episodes being slightly late by like a week or two, but if Telltale can't follow a schedule they previously committed to, I imagine that's going to give some other people enough leeway to smugly scapegoat things that aren't at fault. Not to mention, this might set a precedent with Telltale themselves that not committing to their earlier schedule is OK. If you guys can't tell, I was obviously a big fan of them planning to go back to monthly releases like they had for their earlier games.
Uhmm Ceo saw the ratings of Minecraft, the same situation would be for Michone too, but it's just not public, it's private. Then it goes again trough some stuff, and then they finally make it public.
I think they just sent off the episode (or art assets/videos/etc anyways) to be rated; they don't know the rating themselves, they just had alluded to preparing what they were sending off to be rated.
I completely agree with you. And monthly updates would be really nice, as I'm a rather impatient person.
What I think Telltale could work on is to be a bit more consistent, with the information and deadlines they give.
Yeah, not to mention - they would be forced to only stick to changes/revisions to the episode that were sensible instead of rewriting major portions of the episode and/or overall Season plot due to fan feedback. I think that, for the next immediate episode in a series, they should stick to changes and revisions that are small in scale, and leave the larger scale changes/fan feedback for when they design future episodes instead.
With Walking Dead: Season 1, their changes were made to clarify the message they wanted to convey, and they stuck to that plot that they had initially committed to. However, once they saw the success of Walking Dead: Season 1, they got the wrong idea out of why their episode revisions were good, and instead took it a step further for series like Wolf Among Us, Season 2, Thrones, Borderlands, etc by changing larger elements of the plot and/or character arcs due to fan feedback instead of just making smaller changes to clarify the message they initially committed to. I think that is a very large part of why some people felt that Season 2 of Walking Dead had much less direction and coherency than Season 1 of Walking Dead. Even though I liked games like Wolf or Thrones, those series had also underwent some major changes throughout the Season.
I think Telltale needs to learn that the changes they made for Season 1 of Walking Dead were effective because they committed to their initial vision and refined/clarified it from the fan feedback, instead of outright revising or adding/subtracting things to an episode like character shipping jokes, or changing who the traitor was in Thrones just because some people predicted who the original traitor was.
While I do enjoy many of the recent games Telltale has released, I don't like leaving it up to the fanbase to change essential parts of a story. It would basically be a 'fangame' and that's not the kind of niche I want to associate Telltale with, but I feel like that's were they're headed in a way.
It isn't their story that their telling anymore, they should take less influence from us.
I thought it was alright particularly the hallucinations Michonne had throughout the episode. I know it's only a mini-series but I can't help comparing it to previous Telltale games and in that sense it didn't have that "impact" I guess. I played the ending part twice (making different choices etc) and it seemed to change nothing so I hope episode 2 is a little better.
Side note: Best thing about it being a mini-series is the fact that we don't have to wait 2 or 3 months for the next episode.
I don't mind though, I'd rather have the bad one out of the way first.
Med March or the end of March??
Well, it looks like the 15th isn't going to happen, so either the 22nd or 29th. I would think the 29th.
That's not exclusive to it being a miniseries. Minecraft has done that as well, and Telltale has hinted they are interested in carrying out monthly releases for future titles.
You seem really worried about Telltale not sticking to monthly releases. Don't you have a wee bit of faith Blind good sir.