Give no shelter SPOILER DISCUSSION

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  • I had to leave him alive. Pete stayed behind. I needed a bargaining chip for my captain.

    Because he said he was going to kill everyone, including the children, and I know that he meant it. Also, like he said, we're fucked either way, but with him gone, there is one less guy on their side, and it was a really tough guy too.

  • Yea. If I'd of had Pete I probably would of killed him.

    Pete is with me right now so I just killed Randall, maybe It's time to leave the house?!?!?

  • They probably used those eyes to give it a more gorier look, either that or he's gone blind to the fact that a flame is literally in his face.

    Deltino posted: »

    He didn't reanimate. He was still alive. I think they just used the wrong eyes on his model or something.

  • edited March 2016

    Gotta love it when people butcher my comments by ignoring half of what I say and only responding to a few lines. Thanks a lot.

    My point is, the only attitude that we've seen the general population of Monroe have is watching one another's backs. There is no reason to think that they are bad, because the little screentime they've had suggests otherwise. The wording of my comment might make it seem like I think that all of them are innocent, which is far from the truth. We don't know every single person there, so I can't say for a fact.

    They really were helpless. The people that Michonne determinantly fights during the escape can barely stand their ground and use weapons. You might say they're naive, but what were we doing killing them in the first place? Is it justified just because we wanted to get away?

    As far as we've seen, the people at Monroe were cooperative and mindful of one another That doesn't necessarily make them innocent,

  • edited March 2016

    Mm, I quite liked this episode. It was a bit short, but was full of great moments. Suuuper intense. I love all those flashbacks Michonne gets. It's creepy but cool to see. That last choice? I'm sorry but I didn't kill Randall. He REALLY made me want to, with all those comments he made of dead people and M's children (seriously, I was raging at the screen.) but, I couldn't. See, I let Pete go get himself hostage (I think I missed the whole fight scene from the trailer because of that,) and if my choices go alright, this could play out well for me, an easy trade. [Okay, yeah. we all know it probably won't go so easy...]

  • What game is that team working on btw Season 3, Batman or something else.

    Deltino posted: »

    It might be worth noting in regards to this, but a lot of new people at Telltale are working on Michonne. I remember Eric Stirpe tweeting th

  • It is optional though. You go for the other guy and both just get shot.

    Deltino posted: »

    I still can't get over that fucking flare gun kill That is one of the most simultaneously brutal yet awesome deaths I've seen I don't even care if it's stretching reality a bit, that is one godawful way to die

  • So i guess you're going to fight Moroe? Because unlike GOT there is possibility of a peacefull solution.

    Because he said he was going to kill everyone, including the children, and I know that he meant it. Also, like he said, we're fucked either way, but with him gone, there is one less guy on their side, and it was a really tough guy too.

  • But this is post war. That mentality is supposed to be Dead.

    Abeille posted: »

    Just like Rick, Michonne kills whoever she considers a threat.

  • You told Pete to stay? If you don't you leave and nobody dies only a few fires are ligthened and nobody is seen dying.

    If you play the ep the right way only 2 people are killed.

    So I'm commenting this as I'm playing it. I'm pissed that Michonne slaughtered a ton of innocent people, but so far between the cow-catcher and the amazing animation, I'm really loving this episode. Much better than Episode 1 so far.

  • And Randall?

    Once I saw John open the gate and leave it open I was like "fucking close it man", and in the spirit of cutting off speeches he got his face

  • I don't think that kind of mentality can ever be really dead, especially in such grim situation.

    Lord_EAA posted: »

    But this is post war. That mentality is supposed to be Dead.

  • Well it might. It would be interesting if peace was determinant.

    jdgjordan posted: »

    I killed him cause lets face it, shit is going to hit the fan no matter what. Barging aint going to do crap to stop it so might as well get my season 6 rick on for this.

  • Still. Its preatty sad to think that Michonne would be the frst to go back to the old ways considering she was ok with the results of AOW.

    Abeille posted: »

    I don't think that kind of mentality can ever be really dead, especially in such grim situation.

  • I didn't like it either, but in the end they were holding us hostage and hurting us. If you're going to do that to people, that's the risk you take. That's true even in the real world but ESPECIALLY in a world like the Walking Dead where everyone knows better than to trust people even under the best of circumstances. They gave us no reason to have mercy when they did that and then tried to keep us from leaving. We became a threat because they captured us and gave us no choice as far as we knew. I wasn't going to risk leaving Pete with strange people who were just beating on me and a kid. Nobody sane would do that to their friend.

    Either way I don't know how the heck the whole community even ended up on fire. I blew one boat that was in the middle of the water and somehow everything was set on fire in the leaving shot. I was SO confused. Also, only one person really died from what I could tell. Michonne only cut someone with the machete once and just kicked the others into the water.

    You are joking, right? As far as we've seen, the people at Monroe were cooperative and mindful of one another e.g. they quickly warned every

  • DeltinoDeltino Moderator

    No idea, but I imagine they're either on S3 or Batman, or both

    Lord_EAA posted: »

    What game is that team working on btw Season 3, Batman or something else.

  • Oh yes I agree, but it is a situation where she is surrounded and just with two other people. You can avoid killing people by letting Pete go, though.

    What I'm enjoying about this mini-series is that there are plenty of in-character options for Michonne (although there are some out of character options too).

    Lord_EAA posted: »

    Still. Its preatty sad to think that Michonne would be the frst to go back to the old ways considering she was ok with the results of AOW.

  • This episode was much better than the first, but I have to say even at the end of this one, the scope feels incredibly small. I'm just not afraid enough of Norma and co and they didn't have enough buildup to be the main conflict of even a mini series. Unfortunately they were always constrained by the shortness of these episodes and the DLC in general, so in a way I felt like every moment had to be action packed or full of character development. But so much time was spent on the scene running from Norma and co and then climbing that tower and everything after that. I wish we'd had time to go around and really talk to everybody in that house. Really talk to Pete and Sam and the kids so we cared about them.

    Michonne's flashbacks are cool, though, even if that "search for evidence" scene might have taken up too much space that should have been storybuilding. I also continue to love playing as Michonne herself, even if the QTES are pathetically easy now. Randall is also a pretty hateable villain, but the choice to leave him alive was easy for me. There's nothing really to gain from killing him right now and getting on Norma's bad side when she's on her way.

    I still wonder if they'll do anything with the "Sam's a natural liar" thing because she seemed pretty honest in this episode. I felt like that line of Norma's was setting something up but so far it seems like it was just her talking shit. Disappointing. I'd have loved if we were given a reason to be suspicious of an ally character.

    Those two death scenes so close together were AWESOME. I'm a simple woman, I like my horrifying violence. I was literally giggling while that guy got flared in the face, and I guess I should have been expecting daddy to get his face blown off but I seriously wasn't. Those were a lot of fun! And there's a decent amount of suspense for what'll happen when Norma arrives, though I still feel like it isn't quite exciting enough for me to be satisfied with it being the entirety of this DLC's story. All of this just feels too small scale and familiar.

  • Yeah its cool to see her either go back to the old ways or try to keep the New World by making peace.

    Abeille posted: »

    Oh yes I agree, but it is a situation where she is surrounded and just with two other people. You can avoid killing people by letting Pete g

  • Damn that episode was fucking intense! Lots of really detailed gore and action! I totally expected John to bite the bullet when he left the gates open but I definitely was not expecting half his face to blow off. I tried so hard not to kill Randall but he made it so difficult not to :(

  • DeltinoDeltino Moderator
    edited March 2016

    I still wonder if they'll do anything with the "Sam's a natural liar" thing because she seemed pretty honest in this episode.

    To be fair, Norma hasn't really seen the honest side of her. She tried to steal from Norma two times. She basically used Norma's sympathy in letting her go the first time to try again. And Norma knows that she's trying to tell Michonne and Greg stories to try and sway them to her side (making Norma out to be the bad guy so they won't talk to her). All Norma has seen thus far is a conniving little shit, to be completely blunt.

    Rynna posted: »

    This episode was much better than the first, but I have to say even at the end of this one, the scope feels incredibly small. I'm just not a

  • Let him live. Like that bastard too much.

    Lord_EAA posted: »

    And Randall?

  • His a troll. He wants you to do it. He tries to bait Michonne into killing him by being personally about her kids. You don't have to stoop to his level. Be the bigger person and ignore his petty insults. If you have watched the movie se7en you know what I'm talking about. Plus. He can be used as bargaining chip alive because Norma won't wanna lose her brother. But if his dead, that will give her more motivation to kill everyone.

    Because he said he was going to kill everyone, including the children, and I know that he meant it. Also, like he said, we're fucked either way, but with him gone, there is one less guy on their side, and it was a really tough guy too.

  • It was like Nick being a Zombie. The heat was just too much. It burned him around his mouth area or whatever. He's fucked. That shit was bad ass.

    Sanders12 posted: »

    They probably used those eyes to give it a more gorier look, either that or he's gone blind to the fact that a flame is literally in his face.

  • edited March 2016

    I was sorta expecting for hims to be nabbed by Walkers. I completely forgot about Randall

    Poogers555 posted: »

    So, do we see who's in the hallway if we check it out? Because I picked up the phone. Also, did anyone else know that John was going to be killed the moment he wouldn't shut the door?

  • You cannot tell me that people did not die in that giant fire on the docks. Because you'd be wrong. Whether it happened off camera or not, people died very clearly.

  • 2 people that we know of. Lotta people could have died in those fires.

    Lord_EAA posted: »

    You told Pete to stay? If you don't you leave and nobody dies only a few fires are ligthened and nobody is seen dying. If you play the ep the right way only 2 people are killed.

  • Yeah a hub or two would have been nice.

    Rynna posted: »

    This episode was much better than the first, but I have to say even at the end of this one, the scope feels incredibly small. I'm just not a

  • I killed Randall just because I knew Norma would show up anyway and that Semi comic spoiler Pete lives no matter what so... now Randall can't do anything if he were to be rescued. Aka help kill everybody.

    lupinb0y posted: »

    Damn that episode was fucking intense! Lots of really detailed gore and action! I totally expected John to bite the bullet when he left the

  • But there was no intent and they have a chance to survive. If anyone died in those fires it was less than the many that could have died if Michonne openly went out and killed them.

    2 people that we know of. Lotta people could have died in those fires.

  • The whole episode I tried to imagine the differences of Michonne at the end of All Out War, and when she returns to Alexandria. So I've slowly been becoming more and more passive through my playthrough. So I left Randall alive.

    And too bad for the guy that got the flare in the mouth. That was brutal!

  • Not really. You heard what he said: if we kill him, Norma is going after us. If we don't, he'll do even worse. That are his own words. I don't care if I 'did what he wanted me to do'. The dude had to die, he would have massacred us as soon as he was set free, just like he very likely massacred the people on the ferry. He even described in detail how children's skulls 'melt' instead of being simply crushed. Like wtf, comic Michonne has dropped people for less than that.

    If they have Pete, then it makes sense to keep him as a bargaining chip. Otherwise, kill him now before he gets free and fucks shit up again (seriously, that guy was a tank). Knowing Telltale, the fight with the Monroe people happens anyway.

    Lord_EAA posted: »

    So i guess you're going to fight Moroe? Because unlike GOT there is possibility of a peacefull solution.

  • He didn't reanimate, it's because his eyes melted, extreme heat will do that

  • AOW changed everything for the characters. They all agreed to stop killing.

    Also considering the fact that 90% of choices are violence or mercy/peace i think it can end peacefully. That and the fact Monroe was no destroyed.

    Not really. You heard what he said: if we kill him, Norma is going after us. If we don't, he'll do even worse. That are his own words. I don

  • I loved this episode, I killed everything. Michonne is awesome in this game, I wish she was more grimy like this in the TV show.

  • I wasn't. Sorry I sounded like a prick with that comment, I'm a bit stressed. That was super rude of me.

  • Anyone that was saying Michonne is a poor series can think again. Great episode! Great action, very very hard choices. Especially towards the end.

    Trying to figure out what would be best for everyone in the house.

  • DeltinoDeltino Moderator

    The way Randall talked about killing the kids is when I started wanting to drive that wrench into his face. But as soon as he started talking shit about Michonne's daughters in particular... yeah, that sealed the deal for me.

    AGentlman posted: »

    I killed Randall just because I knew Norma would show up anyway and that Semi comic spoiler Pete lives no matter what so... now Randall can't do anything if he were to be rescued. Aka help kill everybody.

  • DeltinoDeltino Moderator
    edited March 2016

    You know, I thought about the scene where John gets shot, and I thought of something that might make that scene a bit better. Bear with me here:

    So, it plays out the same as it does now, but instead of him getting killed by Randall mid sentence, a walker grabs him through the gate mid sentence instead, but he manages to push it off and kill it himself. He looks up for a moment, tries to say something to Michonne."We should close th--" and then BAM, Randall shoots him like he does now.

    Basically, it would be a way to provide a last bit of development to his character and prove he can fight/kill, while also acting as a double-subversion of the players' expectations. As soon as the gate opens, people start expecting something bad to happen, right? "This guy is so going to get killed," they're thinking. So you have a walker reach in and grab him, with confirms their expectations about something happening to him. But then he kills it. So the player starts to calm down a bit, thinking that was the big moment the scene was building towards, which turned out to be a false alarm; he survived it. Then you deliver the second punch, having Randall shoot him immediately afterwards. Most people would be even more shocked by his death this way, because they get their expectations subverted twice; they think he's going to die, but he survives... only to immediately be killed after that.

  • edited March 2016

    Although I too personally disliked the possibility that Michonne could've killed several people, innocent or not, you can't say it wasn't in self-defense, in a post-apocalyptic world where survival of the fittest plays a big factor, you can't expect a survivor like Michonne to sit around and let a community of people keep her locked up and tortured all because of their suspicions that she's a thief based on her being caught with Sam. Whilst we can speak for Michonne in terms of innocence(she's done bad things as well, as seen by varying perspectives) but we can't really say whether or not everyone in Monroe is innocent. It's not entirely everyone in the community's fault that Michonne was taken as a prisoner but you can't say none of them ever did anything to make her think twice about endangering them. Ugh, it's pretty controversial, Michonne is definitely horrible if she got innocents killed but at the same time, they chose to make her a suspect and punish her for something she didn't do but not everyone in the community is at fault for that.

    I am still really, really pissed that Michonne and Co. burned down an entire community of innocent, helpless and confused people, even if it

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