The Final Season barely feels like a Walking Dead game

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  • Am I the only one who sees stuff like the card game or helping AJ apologize to Ruby or the deadhead pinata option or how they're handling Louis & Violet in general and really just wish that kind of love had been in the previous two seasons?

  • Don't forget brick vs log

    4k60fpsHDR posted: »

    GOT branching > TFS branching. TFS choices are terrible. Literally, only 1 determinant line of dialogue based on previous season choices that aren't in the story builder. Also terrible choices like James walkers and the bomb name.

  • Its confirmed. Rias is Poogers.

    iFoRias posted: »

    Ok so now that this thread is back and EP4's coming out soon i was thinking about something that i haven't seen many people talk about. So

  • The gun one is the most annoying. He gets it back 2 minutes later. I get that it gives you an insight into Louis' character, but it shouldn't be a major choice. Then there are things that shouldn't exist, like Brick vs log, they could've made it like Bman S2's fights. You can tell how the writers intentionally made the story low-budget so that they wouldn't have to put proper choices anyway. They spent time and money on programming things like collectibles and the new camera and the new but dead Rpg fights and bow and the intro and the previously and the story-builder but completely missed the point of the choices. I'm not asking for Detroit I'm just asking for a normal Telltale standard. Of course it is fine because Im 13 and I like Mitch and Vi iz awsone almosr as god as s1 but if clen dies it is cliche

    Poogers555 posted: »

    Even then youre being really generous for these choices. Theres a lot of dud choices that arnt that interesting and have no real impact.

  • edited March 2019

    ....

    Ghetsis posted: »

    Its confirmed. Rias is Poogers.

  • edited March 2019

    Poogs did talk about that before didn't he ? Dammit Poogs

    Ghetsis posted: »

    Its confirmed. Rias is Poogers.

  • you look at something like season 2 now and realise it was like golddust compared to this garbage
    and the AJ collectible statue toy thing? i think TT/skybound are just trolling fans and have been since somewhere in the middle of season 2, it's lost everything, the only passion i have left for it is to **never watch the final episode **and just remember the end of S2.

  • You know, I was saying TFS looks like a seriously watered down version of Season 2 since Episode 1.

  • Ouch.

    Clemmy1 posted: »

    you look at something like season 2 now and realise it was like golddust compared to this garbage and the AJ collectible statue toy thing?

  • Every season after S1 was Telltale trolling us if you really think about it. S1 and Michonne were the best games

    Clemmy1 posted: »

    you look at something like season 2 now and realise it was like golddust compared to this garbage and the AJ collectible statue toy thing?

  • I have noticed this man says many things I say

    Ghetsis posted: »

    Its confirmed. Rias is Poogers.

  • Really, Michonne? I would say it is just as good as ‘A New Frontier’, but not the first season.

    Dex-Starr posted: »

    Every season after S1 was Telltale trolling us if you really think about it. S1 and Michonne were the best games

  • He was saying it was a solid game.

    Really, Michonne? I would say it is just as good as ‘A New Frontier’, but not the first season.

  • He

    Did you just assume my gender?

    DabigRG posted: »

    He was saying it was a solid game.

  • No, I thought I remembered you saying you were a guy once.

    Dex-Starr posted: »

    He Did you just assume my gender?

  • I would be very shocked if you were a girl.

    Dex-Starr posted: »

    He Did you just assume my gender?

  • I’m not, I just wanted to say that?

    I would be very shocked if you were a girl.

  • Claro.

    DabigRG posted: »

    He was saying it was a solid game.

  • edited March 2019

    Oh my god, the amount of people glorifying S2 and saying it’s “so much better then TFS” is actually ridiculous. You all like to complain about the amount of minor choices that don’t matter in TFS when S2 was fucking littered with them and literally had more then TFS.

    Distract the scavengers or sneak away

    Changed one scene

    Kill Dog or Leave Dog

    Changed one scene

    Give Water or Refuse Water

    Feels like this should do something right? If you give him water the scavenger should tell you what happened to Christa... RIGHT? No, it does literally nothing.

    Forgive Nick or Tell him he was out of line

    Oh this choice will be important because it will affect my relationship with Nick, what I say should affect how he will treat me moving forward... RIGHT? No, this decision does fuck all, it changes one line of dialogue in Ep1 and Nick will treat you no differently in the following episodes... woopty fucking do.

    Help Sarah or do your own work

    Nothing changes, literally nothing. Reggie dies and Sarah will not treat you differently depending on what you do, it’s literally a dead choice.

    Oh this next ones fucking gold, all these choices are from the stat screen btw, you know, the end screen that displays the most important/impactful choices.

    Admit to stealing the walkie talkie or try to hide the theft

    This is fucking insane. This decision doesn’t even change what you say in the moment, unlike every stat screen decision that, at the very least, changes something in the moment (like Clementine actually delivering the fucking dialogue option you chose) this one does absolutely nothing. Clementine doesn’t even say anything differently because of the situation that happens anyway. What a fucking joke, TFS has nothing as dumb as this as a “major decision” on the stat screen.

    I’m gonna stop giving a lengthy description for each one or this will take forever because of how many useless choices were in S2.

    Chop of Sarita’s arm or Kill the Walker

    This one should be a big decision but it ends up doing basically nothing important. Kenny treats you the same regardless.

    And now every singe stat choice in Amid the Ruins, I’m not even gonna list them because you know what they are and you know they don’t matter for shit.

    Protect the baby or go for cover

    Even if you go for the baby Luke finds some dumbass way to get shot and nothing changes.

    Ask to Leave with Mike or not

    Why is this even a stat screen choice lmao.

    At least TFS actually can handle a determinant character situation properly without royaly fucking up (I know Violet and Louis aren’t technically determinant characters, but the way they handled them is basically the same situation as determinant characters, like Doug and Carley) S2 didn’t have anything remotely close to the “save Violet or Louis” choice, Nick, Alvin, and Sarah are the biggest joke. Nicks character in In Harms Way is hilarious, he goes from an important/interesting character in episode 2, to the biggest background character in the fucking season. You can literally see Nick soulessly sitting in the back, not even blinking, saying “i AgReE wItH lUkE!” every once in a while. In Broken Toys, Violet and Louis don’t just become soulless background characters who don’t do anything, no, they continue to be important characters with both of them having uniqueness to them and actually doing shit they would normally do if they weren’t determinant. Hell, this is a perfect segway into my next point.

    S2 couldn’t develop new characters for shit. That’s why No Going Back just fucking kills all of them and focus’s on the only character that had proper development, Kenny. And the best part is, Kenny is well developed because he got his development from S1! At least TFS is actually able to properly make new characters without just relying on old ones to solve its problems.

    Here’s the thing, I don’t hate Season 2 because of the nostalgia I have for it. But after going back and replaying it recently it’s a lot worse then I remembered. In Harms Way and Amid the Ruins in particular are actually fucking awful. Hate Suffer the Children and Broken Toys all you want, but if you think these are even close to those 2 piles of crap you’re actually delusional. Unless Take us Back is a flop, TFS is the best season since S1, period.

  • edited March 2019

    Hold on, is Omar implied to be totally okay? I forget.

    Thats a major fuck-up. Omar is blatantly shot in the leg yet somehow the next night can walk around fine like it never happened?

    And yeah Dorian/Sullene got shot at the end of EP2, but they were arrow wounds so you could handwave that plothole away much easier.

    4k60fpsHDR posted: »

    "What did you say to Louis and Violet?" - Doesnt change anything, never talked about or shown how Lilly gets shot in the arm by an arrow

  • People are just trying very hard to shit on TFS for the sake of being contrarian and edgy.

    TFS is easily better than S2 and ANF. Done Running, a single episode, is 10x better than the entirety of ANF.

    If the last episode goes right, TFS is second to Season 1 in being the greatest season, imo.

    Oh my god, the amount of people glorifying S2 and saying it’s “so much better then TFS” is actually ridiculous. You all like to complain abo

  • I found the card games redundant after the first episode. When it first happened it felt genuine and organic. It was engaging and cool.

    When they brought it out again in Episode 2 all I felt like I could literally read the script that TT copied and pasted from episode 1. I lost my immersion, and it felt like another lazy mechanic filler to progress the story.

    DabigRG posted: »

    Am I the only one who sees stuff like the card game or helping AJ apologize to Ruby or the deadhead pinata option or how they're handling Louis & Violet in general and really just wish that kind of love had been in the previous two seasons?

  • Not really speaking for myself here, but it seems a distinction with those choices is that while they don't really play out in a way one would hope, they are still choices that try to have and carry through quite a bit of weight.

    Plus there's the fact that TFS has arguably a more minimalist cast than ANF with more runtime, while Season 2 ended up having anywhere between 5 & 13 characters at a time to split 90 minutes among. And yet, both sorta have the same habit of prioritizing 2 or 3 characters much of the time, not to mention all three subsequent games have a weird divergence with the story direction that throws things off.

    Also, TFS had Lilith trying to drive what plot it had and it's not really fair to compare Violet/Louis to any determinant character barring maybe Carley/Doug and I guess technically Kate/Gabe in Above the Law.

    Oh my god, the amount of people glorifying S2 and saying it’s “so much better then TFS” is actually ridiculous. You all like to complain abo

  • We are all aware that choices are illusions, so calm down.

    Oh my god, the amount of people glorifying S2 and saying it’s “so much better then TFS” is actually ridiculous. You all like to complain abo

  • edited March 2019

    Not really speaking for myself here, but it seems a distinction with those choices is that while they don't really play out in a way one would hope, they are still choices that try to have and carry through quite a bit of weight.

    This isn’t a good thing. The way S2 makes some major choices not matter at all isn’t good. At least TFS can properly convey big choices and little choices in a way that makes the player know when a choice will matter a lot or not matter too much at all. In S2, you can never tell if a choice will have a lot of impact or not (its truly bad game design honestly) choices like cutting Sarita’s arm off or not and stealing Arvo’s Meds or not are choices that are presented as major decisions that actually end up not mattering for shit. Then you have Shoot Kenny or Look Away which is also presented as a major choice and ends up affecting the game a shit ton. In TFS, when I’m presented with a choice like pet Rosie or not, I know it’s a decision that won’t shift the plot in any major way, then when I’m presented with a choice like Save Louis or Violet I know it will be a bigger decision that will change the story. Basically what S2 did was “ayy look at these cool decisions/situations we made! Epic right? Well shit we can’t make ALL of those matter! Hell, we’ll only make 7% of them actually matter!”. Just because it feels like a choice that will have weight, doesn’t make it a good choice if it doesn’t deliver the consequences for the choice correctly.

    Plus there's the fact that TFS has arguably a more minimalist cast than ANF with more runtime, while Season 2 ended up having anywhere between 5 & 13 characters at a time to split 90 minutes among. And yet, both sorta have the same habit of prioritizing 2 or 3 characters much of the time, not to mention all three subsequent games have a weird divergence with the story direction that throws things off.

    And....? Yea TFS has a smaller cast which ends up actually giving characters time to develop. Just because S2 threw in a bunch of characters at once doesn’t give it a pass for shitty character development lmao.

    Also, TFS had Lilith trying to drive what plot it had and it's not really fair to compare Violet/Louis to any determinant character barring maybe Carley/Doug and I guess technically Kate/Gabe in Above the Law.

    What do you mean it isn’t fair? It’s completely fair to compare Violet and Louis with other determinant characters. Depending on who you saved, they each had a completely different role, the whole situation itself is almost exactly the same as a determinant character situation.

    DabigRG posted: »

    Not really speaking for myself here, but it seems a distinction with those choices is that while they don't really play out in a way one wou

  • edited March 2019

    Maybe you are, but apparently everyone else thinks S2 was a fucking masterpiece compared to TFS, which is the most nostalgia tainted opinion ever lmao.

    We are all aware that choices are illusions, so calm down.

  • I guess the baseline of the complaint is while TFS is seemingly designed having a lot of flourish with it's characters and avoiding falling into at least one of the traps Season 2 fell into, that also means it's not really doing much that feels meaningful(in the philosophical sense?) or exciting.
    Remember the irony that, for as much as people complained about ANF and sometimes Season 2 being too action and drama heavy, it was characters like Kenny, Jane, and David who got quite a bit of overt reverence.

    And....? Yea TFS has a smaller cast which ends up actually giving characters time to develop. Just because S2 threw in a bunch of characters at once doesn’t give it a pass for shitty character development lmao.

    Eh, TFS isn't too much better, tbh.
    Like, you're right that the amount of characters shouldn't matter as long as the cast overall feels adequately developed and utilized, don't be mistaken.
    But unfortunately, we're back to both the issue of TFS scaling things back(again) to give itself an easier time and the recurring fact that it's really just 3 characters getting much focus.

    What do you mean it isn’t fair? It’s completely fair to compare Violet and Louis with other determinant characters. Depending on who you saved, they each had a completely different role.

    Because Violet and Louis are the two bigtime characters of the Season who were non-fatally involved in a single choice with primarily similar scenes. Nick, Sarita, and Alvin are more like notable side characters who can be killed due to plot circumstances and had to carry over into the next episode or two with that in mind.

    Hence why I offered Kate & Gabe at the beginning of Thicker than Water in addition to the mostly defining Carley & Doug as a slight comparison--it's not as extensive from either end, but it's closer in theme and structure.

    Not really speaking for myself here, but it seems a distinction with those choices is that while they don't really play out in a way one wou

  • I guess you could say that part of the reason Dorian was allowed to shoot him in the first place was because they knew they'd be able to patch him right up once they get back to base.

    He could also be downplaying what pain he is in.

    I found the card games redundant after the first episode. When it first happened it felt genuine and organic. It was engaging and cool.

    When they brought it out again in Episode 2 all I felt like I could literally read the script that TT copied and pasted from episode 1. I lost my immersion, and it felt like another lazy mechanic filler to progress the story.

    Mm, I can see that. It definitely felt like "Well, it was a fanfavorite in episode 1, so let's do it again!," with a little "Now it's time for Deep Six with Tennessee."
    I also know that's probably also because they were working on both episodes around the same time.

    Hold on, is Omar implied to be totally okay? I forget. Thats a major fuck-up. Omar is blatantly shot in the leg yet somehow the next nigh

  • Season 2's choices are also pretty shitty and lead to nothing at all as well, its just in general season 2's story was more captivating than Final Season.

    Oh my god, the amount of people glorifying S2 and saying it’s “so much better then TFS” is actually ridiculous. You all like to complain abo

  • Done Running, a single episode, is 10x better than the entirety of ANF.

    Literally anything is better than ANF,the fucking shit i took this morning was better than ANF.

    Done Running was the best episode it was as good as a S1 episode,i think they've raised the bar so high that everything else after that felt mediocre to me.

    TFS is easily better than S2

    Well honestly right now i would say no,i've been nothing but generous this season and kept giving them chances but in terms of choices and story this season has been shit,not talking about the character's development because it has been an issue since S2 but overall i thought the S2 cast was more interesting than TFS cast.

    People are just trying very hard to shit on TFS for the sake of being contrarian and edgy. TFS is easily better than S2 and ANF. Done Run

  • Lmao season 2 has literally all the same problems as TFS, usually to an even worse extent.

    Clemmy1 posted: »

    you look at something like season 2 now and realise it was like golddust compared to this garbage and the AJ collectible statue toy thing?

  • edited March 2019

    Hello there, I am one of those individuals. Let the challenge commence... TEAM JANE FOR THE WIN!!!

    Maybe you are, but apparently everyone else thinks S2 was a fucking masterpiece compared to TFS, which is the most nostalgia tainted opinion ever lmao.

  • the fucking shit i took this morning was better than ANF

    Seriously? Could you have not thought of a more creative contrast?

    iFoRias posted: »

    Done Running, a single episode, is 10x better than the entirety of ANF. Literally anything is better than ANF,the fucking shit i too

  • Estoy de acuerdo.

    Poogers555 posted: »

    Season 2's choices are also pretty shitty and lead to nothing at all as well, its just in general season 2's story was more captivating than Final Season.

  • Agree.

    Oh my god, the amount of people glorifying S2 and saying it’s “so much better then TFS” is actually ridiculous. You all like to complain abo

  • Yeah that's what I was going to say. And then you've got how the characters don't help TFS in the first place because they are partly what encourage the 'barely feels like a walking dead game' statement. Someone will probably respond with 'S2 is gore porn' or 'this is what kids are supposed to be like!' (you're kidding youself if you say that I mean come on)

    DabigRG posted: »

    I guess the baseline of the complaint is while TFS is seemingly designed having a lot of flourish with it's characters and avoiding falling

  • And then you've got how the characters don't help TFS in the first place because they are partly what encourage the 'barely feels like a walking dead game' statement.

    Someone will probably respond with 'S2 is gore porn' or 'this is what kids are supposed to be like!'

    Ok first of all, if anyone thinks S2 is “gore porn” they shouldn’t be playing TWD in the first place.

    Secondly, I don’t quite agree with your statement about the new cast. The only character that feels off is Willy (but he’s kinda supposed to be fucking weird, however I can understand if people think it’s over the top) other then him, all the characters act realistic for their age group and situation, I’m also currently a junior in High School so I’m around people in this age bracket all the time and I feel like they did a good job with the cast overall. It’s one of those things where when you hear “a group of survivors in TWD” you probably don’t think of a group of kids, which may be why it feels different then usual. I personally feel like people are saying this game “doesn’t feel like a WD game” mainly because of the romance options and how cringy this community can get when discussing them. I can also see the romance scenes themselves being awkward to some people, but that’s what teenagers are in situations like that and I think that’s the vibe they were going for. Ultimately they are optional so you don’t even have to participate in it, yet people still complain about it being forced (I’ve done a platonic route myself and if anyone thinks that they feel forced if you decide not to do them are actually morons, that’s simply BS). S2’s cast had some standouts, especially earlier in the season, but they fell apart later on. The adults in S2 are so fucking incompetent it’s immersion breaking, they all act like morons. The amount of characters doing complete 180’s is also ridiculous, Rebecca despises you and then likes you the next episode for no reason, Carver acting like an interesting villain with goals that make sense and then In Harms Way turns him into the most stereotypical villain in the franchise, Jane acting like a total hardcore pragmatic survivor that was willing to leave Sarah behind and then feels bad for killing some random fuck who was shooting at us the next episode (Jane’s character inconsistency literally caused a popular theory that suggested she was a sociopath, it was obviously just poor writing), and don’t even get me started with Arvo and Bonnie. Idk, I feel like All That Remains and A House Divided (for the most part) did a good job at setting up the cabin group and maybe that’s why people like them? Upon my recent replay I realized how forgettable a majority of them really are. TFS also has one of the best “new” characters in the series since S1 imo, AJ. I know he technically isn’t a new character but he literally had no development or characterization at all in S2 and ANF, TFS basically had to make him a character and they did such a good job. He’s honestly my favorite kid character in TWD, not counting Clementine in S1 of course.

    Ghetsis posted: »

    Yeah that's what I was going to say. And then you've got how the characters don't help TFS in the first place because they are partly what e

  • edited March 2019

    its just in general season 2's story was more captivating than Final Season.

    I mean when you think about it, S2 and TFS don’t really have a structured plot, they kinda just followed the classic WD structure: Main protagonist meets new group of people and they all try to survive and run into obstacles on the way which ends up killing some of them. Both seasons also have a central relationship being Clementine and Kenny in S2, and Clementine and AJ in TFS. Here’s the thing with S2, without Kenny the season would’ve been a fucking nightmare. I find it odd that people complain about Kenny’s inclusion in S2 when he literally single handedly saved the whole season. Like you can’t even imagine S2 without Kenny because the writers leaned on him so heavily to deliver emotional/memorable moments, without him the season completely falls apart. It’s not like his return itself is a bad thing, but they literally did nothing to evolve/develop his character, they just threw him in there and made him go through the exact same arc he did in the first season: Kenny looses someone he loves, becomes “broken” and starts being hostile towards a shitbird, and then has his redemption in the finale (literally the exact same as S1). In TFS AJ is also an important character that the season heavily relies on, but he is actually something uniqe/different and not just a rehashed character with no effort put in. To each their own I guess, but I personally think TFS has a more enjoyable story because the characters are what really make up the entirety of S2 and TFS’s plot, and I think the cast in TFS is far more memorable, well written, and creative.

    Poogers555 posted: »

    Season 2's choices are also pretty shitty and lead to nothing at all as well, its just in general season 2's story was more captivating than Final Season.

  • Kenny coming back in S2 was both a blessing and a curse,i think S2 would've been better off without him overall,maybe,i guess we'll never truly know but he really stole the spotlight from the other characters when he came back and that really damaged the story.

    In TFS AJ is also an important character that the season heavily relies on, but he is actually something unique/different and not just a rehashed character with no effort put in. Because the characters are what really make up the entirety of S2 and TFS’s plot, and I think the cast in TFS is far more memorable, well written, and creative.

    Ok AJ's awesome and Clem and AJ's relationship is the best thing this game has to offer but i don't see how TFS cast is well written and more memorable than the S2 cast,the character's development this season suffers from the same problems S2 had imo.

    its just in general season 2's story was more captivating than Final Season. I mean when you think about it, S2 and TFS don’t really

  • Im not really disagreeing here. Im just saying in general season 2 had a more interesting plot (at least from 1 - 3, rest started to crumble) it was also the first sequel to Walking Dead, so we hadnt really adjusted to how the formula would soon be really repetitive with Telltale's Walking Dead, and at the time it wasnt "repetitive" as we would think of it being repetitive now as it was the first game in the series to actually start these trends in Telltales Walking Dead, so it wouldn't be "repetitive" if it was what started it.

    And yes, Kenny in Season 2 did help the season a lot in all honesty. Love him or hate him, Kenny's inclusion made Season 2 actually feel like a continuation of some kind, unlike ANF and Final Season which give more of a "reboot" feel because the only character coming back is Clem, making it no longer feel like a continuation. (AJ doesnt count, he had 0 character before and was essentially just an item that no one playing the game was interested in what happened next for him) Also Season 2's cast honestly is more memorable. Final Season memorable characters are AJ, Louis, Violet. Everyone else is background noise. Season 2 had Kenny, Luke, Rebecca, Carver, Jane, and even some talk about how much they liked Nick and Sarah and were frustrated at how they were underused because they liked them that much. Contrast to Final season where no one really gives a fuck about anyone other than AJ, Louis, and Violet.

    Basically, Season 2 is regarded much better because unlike Final Season, Season 2 despite its flaws at least felt like part 2 of Clem's story. Post Season 2 we basically had a reboot with ANF, and then Season 4 came and did another reboot, making it not really feel like we are experiencing what would actually be "part 3 and 4" of Clem's story.

    its just in general season 2's story was more captivating than Final Season. I mean when you think about it, S2 and TFS don’t really

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