I do suppose if we could prove that S&M2 make them money we could see it finished, or possibly have a fundraiser to make enough money for Telltale to buy the rights, or something...
While I'd love to see the LEC S&M2 game released, I'd hate for Telltale to have to sign contracts with LucasArts to get the game finished & released.
Face it, it's better for Telltale to have LucasArts totally out of the picture, which in all likelihood means starting again from scratch.
Also it's hardly likely Dank the Caveman is from the Licensed game, he'l probably be a character from one of the small, original titles Telltale is working on.
I don't think it'd be better to start from scratch, though that is almost certainly what they'll have to do. Frankly, I don't see why you're against them reaching an agreement with LucasArts over the game and would prefer the alternative.
Meh, he kinda freeks me out.
...
...
He's -looking- at me...
*hides*
Okay, seriously, I thought LucasArts still had all the licenses...could they be obtaining a new licenses? What's already been mentioned? Can someone compile it into a list?
1-2 years to redo sam and max 2. It would be a bit sad though. A third developer on the project. But the market has to be right for it. Why would the game keep getting picked up if it wasn't?
1-2 years to redo sam and max 2. It would be a bit sad though.
Don't forget they'll already have the engine from their first game and their mini-games.
Also, if they go "sitcom style" as has been mentioned several times in interviews, with shorter standalone episodes rather than an huge 'standard' style adventure, they can be churning them out reasonable quickly.
Also, this means we could purchase the playback engine separately (or with th efirst game), and then just download data-files to play the episodes.
Episodic Sam & Max sounds interesting. In fact, wasn't Freelance Police going to be episodic in a way? I remember an interview where Mike Stemmle discussed that the game would be made up of numerous cases that all tied together into one plot (which goes against Telltale, though - they said they want "episodes" that work on their own). He also hinted that extra downloadable cases may be made available after the game's release. I think this could be a great way to approach Sam & Max if Telltale does in fact get the opportunity.
Speaking of Stemmle, we've still never heard of him since the layoffs. I wonder if there's any chance of him joining up with Telltale or Autumn Moon.
Comment by: calculon | Posted 20:29, August 12, 2004
- Mike Nelson quit about two weeks ago.
- Randy Breen (VP of Dev), RJ Berg (EP), Daron Stinnett (EP) and Mike Lampell (Dir of Tech) were laid off Monday.
- Michael Stemmle, Jon Knoles and Kevin Boyle (all Directors) were laid off yesterday.
- Two teams have been effectively laid off today, leaving Republic Commando as the only internal title in development.
- Peter Hirschman (Producer on SWON) is new VP of Development.
mike stemmle needs to join telltale if they acquire the rights to sam & max..he was a large part of freelance police..and hes so damn funny.. i think if they say had 3 cases of freelance police in their initial release..and then you'd buy a new case for a cheaper price every few months..that would be awesome!!
Gotta say guys, the first time I saw that figure it thought it looked a heckuva lot like Fone Bone (or is it Phone Bone, you know who I mean) and it's looking more and more likely that that's the case. I also think it’s pretty likely that if LA loses the S&M license, they will sell their remaining resources to Telltale. It would be a stupid business move not to.
i don't think LA will ever do anything with sam and max, they have clearly done everything they could to shut sam and max out of the world. they don't even post the cancellation press release on there website.
they don't even post the cancellation press release on there website.
They had some lame press release that was little more than a paragraph on there for a while. Now though, they seemed to have removed most traces of Sam and Max 2 from their website.
Don't worry, whatever the game is, if telltale managed to do what they're trying to do it'll be great. Maybe Sam & Max 2 will be somewhere down the road. We can always hope
Although the company is in negotiations for the license of another game, the trio said it is no secret that they want to develop the sequel to "Sam and Max" or something like it. An online petition in support of the canceled game incited the company's launch, they said.
"When we saw the petition and how upset people were, we knew we had to start Telltale Games," Bruner said.
LucasArts has a license for the game from the comic book's creator, Steve Purcell. That license expires in May, at which point Connors said he hopes to strike a deal with Purcell.
Purcell could not be reached for comment, nor could LucasArts spokeswoman Anne Marie Stein.
i don't think LA will ever do anything with sam and max, they have clearly done everything they could to shut sam and max out of the world. they don't even post the cancellation press release on there website.
Hah! Don't count your chickens yet! Next thing we know, there's another 10 Star Wars games running on the S&M engine, and they aren't even adventure games! B-)
Comments
I hope.
Face it, it's better for Telltale to have LucasArts totally out of the picture, which in all likelihood means starting again from scratch.
Also it's hardly likely Dank the Caveman is from the Licensed game, he'l probably be a character from one of the small, original titles Telltale is working on.
beacuase,no body knows him and loves him
...
...
He's -looking- at me...
*hides*
Okay, seriously, I thought LucasArts still had all the licenses...could they be obtaining a new licenses? What's already been mentioned? Can someone compile it into a list?
Don't forget they'll already have the engine from their first game and their mini-games.
Also, if they go "sitcom style" as has been mentioned several times in interviews, with shorter standalone episodes rather than an huge 'standard' style adventure, they can be churning them out reasonable quickly.
Also, this means we could purchase the playback engine separately (or with th efirst game), and then just download data-files to play the episodes.
Speaking of Stemmle, we've still never heard of him since the layoffs. I wonder if there's any chance of him joining up with Telltale or Autumn Moon.
According to someone who seems in-the-know commenting at mixnmojo.com after the last round of layoffs in August...
And the winner is - Casper the firendly ghost !
:shudders:
Besides, they may find some use of that engine for future games.
in it
yeah, i'm sure that their going to use him in some game.
They had some lame press release that was little more than a paragraph on there for a while. Now though, they seemed to have removed most traces of Sam and Max 2 from their website.
*Wanders to another post*
want to know which game it will br
yesterday my copy of sam and max: hit hte road (talkie) arived trough Emule Plues there is hope B-) there is hope
yesterday my copy of sam and max: hit hte road (talkie) arived trough Emule Plues
Hah! Don't count your chickens yet! Next thing we know, there's another 10 Star Wars games running on the S&M engine, and they aren't even adventure games! B-)
HAHA, I think I got it!! They are making a stone-age version of Monkey Island. Probably Guybrush's ancestor kicking LeChuck's grandpa's ass
Main character from the BONE comic books
You think? I thought the monkey could have been troy's step brother or something?