ToMI Ch. 4 - The Trial and Execution of Guybrush Threepwood: TRIAL BEGINS FRIDAY!

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Comments

  • edited October 2009
    Bob Page wrote: »
    I don't think the telltaleteam are in office on saturdays...

    And things like automated scripts haven't been invented yet. :p

    :rolleyes:

    I'm thinking it will be the 31st.


    (Or maybe still on the 34th like I said before :D)
    DeLuca wrote: »
    Honestly? I think they know exactly when it is going to be released, I think they are trying something new and seeing how the MI market reacts to a surprise! it's ready! release tactic.

    You're not the only one who's thinking this...
    if you've secretly got the thing already all worked out and are just debugging it a bit more and hiding the release date from us to build suspense and then come All Hallow's Eve jump out from behind the bushes and go, "BOO!"...well then...:p
  • edited October 2009
    And things like automated scripts haven't been invented yet. :p

    :rolleyes:

    I'm thinking it will be the 31st.


    (Or maybe still on the 34th like I said before :D)


    I realy hope they don't do that, 'cause the crappy people at steam probably won't update steam until monday...
  • edited October 2009
    Bob Page wrote: »
    I realy hope they don't do that, 'cause the crappy people at steam probably won't update steam until monday...

    I'm sorry, I know what Steam is but I've never used it myself...would Steam affect your ability to directly download the game from the TTG Homepage?
  • edited October 2009
    It's going to be the 32nd of Octovember -I promise
  • edited October 2009
    It's coming out right...

    now!

    right...

    ...

    now!

    now!

    damn...

    ...

    now!
  • edited October 2009
    My desktop computer died today :( it had alot of my artwork and other important stuff on it....... on top of that its what I play TOMI on.
  • edited October 2009
    Not to go TOO far off topic, but Stoney's restoration mod has come out recently, and as far as I know it restores the HK droid factory. I haven't actually played it myself yet. I've been waiting, perhaps foolishly, for the somewhat more ambitious Team Gizka Restoration Project to finish.

    Thanks for the link! I saw videos of the factory, but I didn't know how to do it.
  • edited October 2009
    Nice to see we're all mature and capable of intelligent debate without degrading ourselves to the point of simply flinging around childish insults and calling each other "stupid".
    I actually called what you said was stupid, and then substantiated it. Never made it personal, and never lacked any sort of reasoning. And besides:
    And yet TMI specifically makes references to an MI5 which was never made and TTG have officially stated that TMI is NOT MI5. :P
    That sarcasm and emphasis say more or less the same thing,

    Or, in the parlance of the youth that I apparently make use of constantly: "YOU started it!"

    When someone decides to communicate like that, it comes off as snarky. Now, I do this as well, but if you're WRONG...well, you can't really be too offended when someone decides to call you out on being extremely confident in something that is flat-out wrong.
    Even given Jake's post (which for the record, in all the long hours I've obviously spent here given my ridiculously bloated post count, I have never seen previously), it's still supposable that TTG intentionally left a large enough gap for there to be an entire game (with a reasonable amount of conflict resolution to bring the game to a close) made between EFMI and ToMI:LotSN. So maybe it was largely a joke, that doesn't mean it's completely implausible for there to be enough in-between story to full an entire game.
    This is very much changing the argument from "Of COURSE it's not Monkey Island 5, because it WAS built to be a sequel to Monkey Island 5, ergo, IT IS NOT MONKEY ISLAND 5", to "Well, you COULD fit a game in there...". You can also fit a film between Star Wars Episode 3 and 4. There's a good 20 years in there, a longer gap than between any other two films in the saga, after all. But there's nothing interesting there but for those who pleasure themselves to canonocity summaries.
    Just because LotSN starts with Guybrush catching up after escaping LeChuck's piranha poodles and just because it starts in the middle of a conflict doesn't mean that there is no possibility that there could have been other conflicts involved between EFMI and LotSN that could reasonably be resolved in a manner which would give conclusion to a hypothetical in-between game.
    So then the start of Launch of the Screaming Narwhal is not built-in to refer to a 5th game. Again, it's "you can cram a game in there". And there's no reason to do that, because like I said in my last post, that means dealing with Escape. And escaping from Escape is simply the more logical reason to avoid a Tales prequel, and the more logical reason to create a gap between Escape and Tales in the first place. Plus, why would LucasArts WANT to go ahead and make a game that HAS reference a 10 year-old title that is either not remembered or, if you do remember it, probably hated? If they don't reference it, then what's the point of putting it in the gap? It's an issue of making a game that few people want and that the series doesn't need.
    The end of LCR (given account of the revelation as to what actually happened given in the later games) isn't the end of the conflict. It was a stopping point. It was enough that people were left wondering what was going on, while being able to take the obvious conclusion that "it was all just a dream..." CMI provides that this wasn't true and it was the carnival itself that was more of a dream than the two entire prior games. Just because every single loose end isn't tied tight shut doesn't mean the game couldn't reasonably have a conclusion.
    CMI was a very similar situation to TMI, actually. New guys came in, developed a game, and had to introduce new people while dealing with the bombshell that was the LeChuck's Revenge ending.

    As far as I'm concerned, they did a horrible job.
    Between SMI and LCR nothing major really happened. Guybrush went around bragging how he'd killed LeChuck and grew a beard.
    Then how did he get all that money? Why are Guybrush and Elaine broken up?
    Between LCR and CMI Guybrush found a way to break LeChuck's spell which created the carnival seen at the end of LCR.
    Which could be an adventure, by the way. I don't want anything to do with CMI's ending, I hate it about as much as I can hate something in fiction, but you can fit an entire adventure into that. Feasibly. It'd be my nightmare game, but you CAN.

    ...I hate the CMI ending.
    Between CMI and EFMI Guybrush and Elaine got married and went on a three month honeymoon.

    There's no real major opportunity for storyline altering conflict in any of these.
    I'm kind of confused here. Are you arguing against your point here? That there is an opportunity for story between EMI and TMI, and as such there should be a game in-between?
    Between EFMI and LotSN there is massive opportunity for an entire game's worth of events connecting the two, and several references are made to such events.
    Note that all these events are series mainstays. Getting a ship. Getting a crew. Collecting ingredients for a voodoo weapon. They're all exaggerations of series tropes, to both educate newcomers and to create a joke for those "in-the-know". How such an obvious routine got so vastly misinterpreted confuses me. How can people who don't understand the most basic fundamentals of humor enjoy Monkey Island? What is it to you people, an epic?
    This is the reason I said the logic wasn't the same. Because there's a significantly larger gap in the storyline between EFMI and LotSN than between any of the prior sequels.

    Given Jake's post I'd be more willing to accept people calling TMI "MI5", but there is still reasonable potential for a post-EFMI, pre-LotSN game. Which was realistically the point of my prior posts.
    Realistically, your point was "Ha, of COURSE the 5th game isn't made yet". At least, that's what you communicated, even if that isn't what you meant.

    You have a longer period of time, but it's a period of time that you can't touch. Because if you do, you're opening up a can of worms that isn't marketable, useful, able to advance the story in any meaningful sense, or intelligible to those that don't know how Tales and Escape are connected. It would be a marketing disaster, a design disaster, and overall a moronic decision to make.
  • edited October 2009
    I'm sorry, I know what Steam is but I've never used it myself...would Steam affect your ability to directly download the game from the TTG Homepage?

    I've bought the game via Steam, so I download it through Steam and not the TTG. So unless I get it from Piratebay (witch would in fact be legal due to the fact I've bought the game) I'm screwd until monday if not by some miracle Steam is also on autorelease...
  • edited October 2009
    No, that doesn't make it legal, you pirate.
  • edited October 2009
    Actually I've been developing a fan fiction for years which actually fills in the plot holes around things like the end of LCR/beginning of CMI and would even provide reasonable rationalization and justification for pretty much everything that took place in EFMI. It's not impossible. It might take a bit of imagination and some creativity though.

    And you're making some hasty generalizations when you go around grouping everyone into "those who do not know about EFMI" and "those who hate EFMI." I know several people who although didn't agree with everything in EFMI liked it overall. I once opened a poll (elsewhere) as to whether EFMI should be discounted from the series as "just a dream" and the general consensus was that it should remain part of the series despite its obvious flaws.

    It does take advantage of several mechanisms and ideas brought forth by the previous games, and albeit creating so many more, even attempts to fill in some of the existing plot holes.

    You may not be familiar with the idea(s), but people are allowed to 1) accept they are wrong and 2) change their opinions. Information was brought forward which was directly and flatly contradictory to the sources which I had previously taken for granted as the only sources on the matter. I'm willing to accept that I wasn't right in this, and given the new information I changed my argument.

    Just because I suggest that there is a possibility for another game doesn't mean I'm going around demanding that we "cram one in." I'm defending my position that there is a reasonable amount of viable (albeit largely hypothetical) content to create a feature-length game from.

    I fail to see why you suppose that events which have no notable impact upon the storyline should/would take precedence over (or equality to) events which directly impact the flow of the entire story. You suggested I was arguing against my own point by suggesting that there's no need (or reasonable justification) for an MI 3.5 (for example) while I suggest that an MI 5 (or 4.5 if you will) would be a reasonable addition to the series. Plot holes aren't resolved by forgetting about them and creating more, even larger ones (i.e., the "gap"). They're resolved by being directly addressed.

    It seems to me that you feel it would be better to just ignore any/all problems presently existing in MI canon and only address those which may be introduced by what TTG is producing. This (idea) to me is "moronic".

    All I was suggesting (in suggesting that MI5 hadn't been made and/or there is the potential for an "MI4.5") is that a game could actually be made to tie up the loose ends, to close off some of the gaping plot holes we're currently left to deal with on our own.

    I apologize if my (perceived) tone, word usage, emphasis, or otherwise has been offensive toward anyone or any party. It wasn't my intent. When I originally said that TMI is not MI5 I was making statements based off of the only information I had at that point (not that there wasn't other information available obviously, but I had not encountered it). After that point (when I changed my argument) I was simply trying to make note that although I was wrong, there was still some potential to the idea of a game between EFMI and TMI. I'm not saying it should be made or that it must be made. I was saying that it could. There is a reasonable amount of content to justify an interim game. There is reasonable opportunity for plot holes to be filled, for canonical unity to be restored to the series.

    Sure, a game could be produced as such and do nothing more than drag up bad memories of those who have taken some offense at certain canonical plot points, mechanisms, etc. It could be made and do absolutely nothing to benefit or further the series as a whole. I accept that as a possibility. Which is why I'm not just going around demanding that it be made.

    What I am doing is suggesting that despite this potential for epic failure, there is also potential for a game to be made which would benefit the series as a whole. Is that really so absurd?
  • edited October 2009
    Bob Page wrote: »
    I've bought the game via Steam, so I download it through Steam and not the TTG. So unless I get it from Piratebay (witch would in fact be legal due to the fact I've bought the game) I'm screwd until monday if not by some miracle Steam is also on autorelease...

    It is still illegal but don't worry, TTG won't "autorelease". What would be point?*
    They're not going to have it ready on Friday but wait to Saturday to release it automatically with no-one around to support it!
  • edited October 2009
    The homepage just changed! :)))))
  • edited October 2009
    Grulien wrote: »
    The homepage just changed! :)))))

    Yabadabadoooooooooooooooooooooooooooooo!!!!!!!!!!!!!!!!!!!!!!!!
  • edited October 2009
    I didn't realise personally that "Canonical unity" was all that important in a comedy pirate adventure game.
  • edited October 2009
    Less than 72 hours!
  • edited October 2009
    I didn't realise personally that "Canonical unity" was all that important in a comedy pirate adventure game.

    Given the fact that there's one canonical storyline I would say understanding how one thing led to another is important overall to understanding certain sequences of events. I'm not demanding total fulfillment and explanation of every hole ever introduced into the storyline; I'm just saying that having some (most) of the larger ones filled in wouldn't be a bad thing...
  • edited October 2009
    Friday! Whoo!
  • edited October 2009
    As late as possible, but hey, not doing anything friday night anyway. : )
  • edited October 2009
    CMI was a very similar situation to TMI, actually. New guys came in, developed a game, and had to introduce new people while dealing with the bombshell that was the LeChuck's Revenge ending.

    As far as I'm concerned, they did a horrible job.

    Would you rather have had NO Monkey Island game? Most people here have very fond memories of Curse, sorry you didn't feel the same way.

    With EMI, I'll take a bad Monkey Island game over no game at all. Yeah it sucked, but in the grand scheme of adventure games it was still alright.
  • edited October 2009
    LeChuck315 wrote: »
    Friday! Whoo!
    Friday, the 30th? Ha, I knew it! :) And I think it's perfect!
  • puzzleboxpuzzlebox Telltale Alumni
    edited October 2009
    BeeKay84 wrote: »
    And I think it's perfect!

    It would be, if I didn't have to work Saturday :mad:

    But yay! :D
  • edited October 2009
    WOOHOO! Friday release! Should be the most exciting episode so far! :D

    I wonder if they've got
    Stan's voice actor from CMI or gone for someone different?

    I for one am hoping for a
    fast talking Jim Carey alike. Not to fault the voice talents of Stan's previous actor, I always imagined he'd speak incredibly fast...which he sadly hasn't since my imagination days with SoMI/LR
    :(
  • edited October 2009
    OMG, the first screenshots!! Hype!!
  • edited October 2009
    Roox wrote: »
    OMG, the first screenshots!! Hype!!

    Where? I cant find them!
  • JakeJake Telltale Alumni
    edited October 2009
    Some people may find the chapter 4 screenshots very spoilery, while some people probably won't. But, ye be warned.
  • edited October 2009
    Every single one of those screenshots made me giddy in a way you wouldn't believe.
  • edited October 2009
    Fast-talking prosecuter? No, Stan should be OUR lawyer!
  • edited October 2009
    I didn't want to look at them...
    But I couldn't help myself.

    Oh DAMN! Friday can't come soon enough!
  • edited October 2009
    *inhales rapidly until passing out*
    Oh my gosh those pictures make me happy!
  • edited October 2009
    Whoa! I still have a few days to finish Leviathan :eek:
    Must hurry, anyway!
  • edited October 2009
    was kinda hopeing for thurs becasue im out friday night and working sat. but still yaaaay!
  • edited October 2009
    Its at NIGHT!
  • edited October 2009
    Awesome! I can't wait!

    Is it friday already? How about now? And now? Now? Now? Nooow? :p

    But hey, in the second picture Guybrush
    got his hand back
    !
  • puzzleboxpuzzlebox Telltale Alumni
    edited October 2009
    Trenchfoot wrote: »
    But hey, in the second picture Guybrush
    got his hand back
    !

    Maybe he got one...

    ... wait for it...
    second-hand
    .

    :p
  • edited October 2009
    Trenchfoot wrote: »
    But hey, in the second picture Guybrush
    got his hand back
    !
    I'd say that Guybrush probably stole the hand back from DeSinge and got the Voodoo Lady to reattach it...
    Or it could just be a mistake.
  • edited October 2009
    Not to go TOO far off topic, but Stoney's restoration mod has come out recently, and as far as I know it restores the HK droid factory. I haven't actually played it myself yet. I've been waiting, perhaps foolishly, for the somewhat more ambitious Team Gizka Restoration Project to finish.

    Well, I played both - leaked TSLRP when Dashus stated he has no problem with people playing it and Stoney's mod when it was relased and I can honestly encourage you to play Stoney's RCM - it's playable and fun. And I belive you'll finish the game with CRM when TSLRP's out. Probably you'll finish it several times.
  • edited October 2009
    Wow!
    Darkness
    - Check
    Stan
    - Check
    Knife game that I recall someone suggested not so long ago in the forums
    - Check

    Awesomeness - Check, check and double check!

    Roll on Friday!!! :D
  • edited October 2009
    tbm1986 wrote: »
    And I suppose my cookies will come when LucasArts releases their MI5? I think I'll wait.

    I make one throwaway cynical remark about LA releasing another MI game and ppl have to turn it into a MI5 debate. I simply meant their 5th installment, phrase it in your minds however you like. For the record, I think LA will continue their games and ignore TT's contribution. Does that mean the last puzzle is collecting the ingredients for the Cutlass of Kaflu? Definitely not. Why would LA want to respect what someone else has done with its franchise?

    And Rather Dashing, please stop flaming me with your misinterpretations. You're annoying me now.
This discussion has been closed.