Details that people might forget, don't notice or just don't know about The Walking Dead

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  • Interesting.
    The first one almost sounded like he was talking to Lily .

    And yes, Christa--he's got charm coming outta his ass.

    Deltino posted: »

    When Ben confesses to Kenny in episode 4, it seems there was originally an option for Lee to take the blame for what happened at the motor i

  • edited May 2018

    I meant the entire phrase "If I knew you were David's brother blabla". You just got rid of that part. :smiley:

    Though now that I think about it, wouldn't it have been messed up if he used Javier's gas can to do so?

    Beyond messed up. I don't even want to imagine it. Poor Javier. He doesn't deserve this. :cry:

    DabigRG posted: »

    I believe this is just a reference to the one where Javier stored fuel from the vehicle in the junkyard. Fixed. Good point though. Though now that I think about it, wouldn't it have been messed up if he used Javier's gas can to do so?

  • I meant the entire phrase "If I knew you were David's brother blabla". You just got rid of that part. :smiley:

    No joke, I had to go back to see if you were serious. :lol:
    My point was that it could've originally been a callback to that as well.

    Beyond messed up. I don't even want to imagine it. Poor Javier. He doesn't deserve this. :cry:

    Uh, was talking about using it to burn down Prescott, but okay.

    Fangirl101 posted: »

    I meant the entire phrase "If I knew you were David's brother blabla". You just got rid of that part. Though now that I think about i

  • Ok, you know what, we should really start a thread purely just for deleted/unused content/files. And include everything we know up till now in it.
    This stuff has gotten outta control. It's too big for these threads.

    Deltino posted: »

    I think they toned down kenny's angst for fear of it being too much of a downer. Which bothers me. Kenny's drinking is almost played for lau

  • edited May 2018

    Wait for it....
    Here's a recent 4 page one.
    Or, if you really want full eponymous-ity, here is one with all in the title--Ooooh!

    Louche posted: »

    Ok, you know what, we should really start a thread purely just for deleted/unused content/files. And include everything we know up till now in it. This stuff has gotten outta control. It's too big for these threads.

  • edited May 2018

    Uh, was talking about using it to burn down Prescott, but okay.

    I misunderstood again... :pensive:

    You had to specify, though.

    DabigRG posted: »

    I meant the entire phrase "If I knew you were David's brother blabla". You just got rid of that part. No joke, I had to go back to

  • Yeah, I'll totally get on posting links in that thread.... eventually.

    maybe.

    DabigRG posted: »

    Wait for it.... Here's a recent 4 page one. Or, if you really want full eponymous-ity, here is one with all in the title--Ooooh!

  • edited May 2018

    It was originally going to be about Javier.

    I know these are old ass things to be replying to, but I might as well ask it here: Where the hell are people getting this information from?

    EDIT: D'oh!

    why this location was part of the story? This is where AJ was originally located. He was stolen by the Marauders, who were also jav

  • Most of ANF's very minor and/or background characters tend to use pieces from Rafa, Lonnie, Rufus, and Grace.

  • Ya'll know what time it is?
    ....
    Ah well, BettertoSleep in the Memetime

  • AJ? What?

    DabigRG posted: »

    Ya'll know what time it is? .... Ah well, BettertoSleep in the Memetime (Spoiler)

  • Apparently, Rashid and Vanessa were supposed to have a baby and Telltale just reused AJ's model for it.
    He's not the only reused character in that Miniseries.

    AJ? What?

  • Besides Petes dead corpse. Who else was re-used?

  • DeltinoDeltino Moderator
    edited May 2018

    That baby does show up in the game, though, as well as the Vanessa model. You run into her and her baby if you go after the footsteps instead of answering the phone in episode 2.

    And if memory serves correct, that baby was actually meant to be seen at Monroe. And since Monroe gets burned down... I guess I can see why they decided against having a baby on screen there.

    Besides Petes dead corpse. Who else was re-used?

    @ScottishFleming

    There's a Monroe person in episode 3 who reuses Jane's head model.

    There's that corpse that uses Pete's model as you mentioned, and the dead little girl you see if you go through the window is based off of the model of the zombie boy in S1. There's another dead boy in the ferry who uses it, as well.

    If you smash Greg's face with the pipe, he uses a modified version of the texture for Carver's smashed face.

    Then you have the walkers, which as you'd expect are pretty much reused every single game. Although Michonne added a fair amount of new walker models, and added more randomization/variation to the older S1/S2 models. One particular reused zombie you might possibly recognize is at the beginning of the first episode. There's a zombie in a business suit that Michonne kills, which is the same zombie that shows up during the Winston chase in S2. The one that gets stuck on a tree stump, and you push Winston into it.

    DabigRG posted: »

    Ya'll know what time it is? .... Ah well, BettertoSleep in the Memetime (Spoiler)

  • I found a bunch of Michonne stuff myself the last couple of days, and I might make a video about it soon.
    And yeah, the baby was originally from Monroe, the model is called BabyVanessa but the texture BabyCrabber (Crabbers = Monroe people).
    And Vanessa actually shows up in Episode 1, just unnamed and "written out".
    When you pick the door option at the Mobjack, you find a woman tied to the handle - that was Vanessa.
    It's even the same model and textures (although recolored) as the Vanessa model from Episode 2.
    And there's also some interesting Rashid stuff too, he was supposed to show up in both Episode 1 and 2, but I'll keep details sparse for now, there is alot to go through and I'm far from done checking everything. I'll either make a big info dump text or a video about it.

    Also, from the looks of it, there seems to be new Season 2 stuff in the files as well, like Shel planting seeds at the Hardware Store.

    Oh, and the dead kids in the Mobjack? They're not static corpses but actual full functioning models and called "ZombieChildMale/Female" - which is weird, as alot of corpses in Telltale games are static objects without skeletons.

  • That baby does show up in the game, though, as well as the Vanessa model. You run into her and her baby if you go after the footsteps instead of answering the phone in episode 2.

    Really now? So that was meant to be the same Vanessa at one point?

    And if memory serves correct, that baby was actually meant to be seen at Monroe. And since Monroe gets burned down... I guess I can see why they decided against having a baby on screen there.

    ...What. WHAT?! Holy shit!

    Jane

    Just the head? I could've sworn that ass indicated that it was the whole model, but then again, I have said that Jane looks more like an early Michonne model than anything else in Season 1, 2, and 400 Days.

    the dead little girl you see if you go through the window is based off of the model of the zombie boy in S1.

    The one with Carley's hair?

    Then you have the walkers, which as you'd expect are pretty much reused every single game. Although Michonne added a fair amount of new walker models, and added more randomization/variation to the older S1/S2 models.

    Btw, what's up with the one that looks like it used to be Troy, if you don't mind me asking?

    Deltino posted: »

    That baby does show up in the game, though, as well as the Vanessa model. You run into her and her baby if you go after the footsteps instea

  • edited May 2018

    I found a bunch of Michonne stuff myself the last couple of days, and I might make a video about it soon.

    Ooh, okay. Looking forward to you making your grand debut, newbie game delver!

    Also, from the looks of it, there seems to be new Season 2 stuff in the files as well, like Shel planting seeds at the Hardware Store.

    Wait, what?

    Oh, and the dead kids in the Mobjack? They're not static corpses but actual full functioning models and called "ZombieChildMale/Female" - which is weird, as alot of corpses in Telltale games are static objects without skeletons.

    If I had to guess, they probably just used Becca's model as a convenient base to start off with.

    Kett posted: »

    I found a bunch of Michonne stuff myself the last couple of days, and I might make a video about it soon. And yeah, the baby was originally

  • Oh no, I just found another thing: The Vanessa model in Episode 2 is most likely the actual way she was going to look.
    I'll just leave this here:
    That's also why the texture of the baby is called "Crabber" and the model "Vanessa" - this confirms that the baby originally was from Monroe.

  • These may be a reprise of something before, but whatever.

    There are some similarities between Clem's S1 and S2 outfits. Both have a long sleeve stripped undershirt, dark bottoms (leggings for S1 and pants for S2), and dark purple shoes. I guess it's a small little coincidence that both season have Clem being given a jacket/hoodie from an adult part way through the season.

    I also just noticed that the slide for S2:E1 is the only slide that doesn't have the bolded lines in the final models like the rest of the title slides. Even the beta models have their bold lines.

    Ehhh… that's all.

  • There are some similarities between Clem's S1 and S2 outfits
    I guess it's a small little coincidence that both season have Clem being given a jacket/hoodie from an adult part way through the season.

    They are even inverted colors.

    and dark purple shoes.

    Wait, are they?

    eRock92 posted: »

    These may be a reprise of something before, but whatever. There are some similarities between Clem's S1 and S2 outfits. Both have a long

  • Wait, are they?

    Unless I'm seeing things, I'm pretty sure both of Clem's footwears in S1 and S2 are a dark purple. I could be wrong though.

    DabigRG posted: »

    There are some similarities between Clem's S1 and S2 outfits I guess it's a small little coincidence that both season have Clem being giv

  • I'd like to know more about the cabin group myself, Carlos in particular, there was hardly any information about his history.

    DabigRG posted: »

    I hope Telltale does the same for the many underutilized and underappreciated characters and settings one day.

  • DeltinoDeltino Moderator

    It's kind of ironic how the character that's arguably the most important/useful member of the cabin group (in the sense that he's a doctor) also has the least amount of backstory.

    prink34320 posted: »

    I'd like to know more about the cabin group myself, Carlos in particular, there was hardly any information about his history.


  • Clementine’s house from the cut flashback in A New Frontier. Telltale actually made it and then scrapped it. Too bad they always scrap the good parts :'(

  • @prink34320 I'd like to know more about the cabin group myself, Carlos in particular, there was hardly any information about his history.

    In the past, I've been of the assessment that that may have been somewhat intentional for the Cabin Group as a collective whole, as Season 2 seemed to be going for a feel of mystery and uncertainty regarding them and Carver. There's generally some sort of ominous hints or incomplete statements leading one to speculate what most of their deals are, with the notion that their running away from the pasts and the mistakes they've made.
    Carlos is a/the perfect example of that, if the bouts of unanswered foreshadowing is any indication.

    Deltino posted: »

    It's kind of ironic how the character that's arguably the most important/useful member of the cabin group (in the sense that he's a doctor) also has the least amount of backstory.

  • Again?! First, the Slaughterhouse and now this? What in the world went on during development?

    Granted, this could've easily just been a simple reskinned and reformatting, but still.

    Clementine’s house from the cut flashback in A New Frontier. Telltale actually made it and then scrapped it. Too bad they always scrap the good parts

  • Any chance we could still see this in the Final Season?

    Clementine’s house from the cut flashback in A New Frontier. Telltale actually made it and then scrapped it. Too bad they always scrap the good parts

  • DeltinoDeltino Moderator

    I can't help but notice that they have two microwaves

    Clementine’s house from the cut flashback in A New Frontier. Telltale actually made it and then scrapped it. Too bad they always scrap the good parts

  • Didn't Clem say her mom was a doctor and her dad an engineer? Based upon my small bit of knowledge regarding Northern Virginia incomes, adjusting that income for what I think would translate to an Atlanta, Georgia suburb, and assuming Clem's folks were well seasoned in their careers but on the lower end of the pay range (a.k.a my assumptions are in no way accurate), you're looking a dual incomes at probably around the $70-75k range per parent. If they were government employees, you're probably looking closer to $100k per parent.

    Not that having two microwaves means you're stupid rich... My folks used to have two: one from the 90s and a built in one from our current house. Ol' 90s microwave sadly kicked the bucket several years ago.

    Deltino posted: »

    I can't help but notice that they have two microwaves

  • Ed may have built/tinkered it during a time where they hadn't gotten one yet and now they just keep it around as a spare.

    Deltino posted: »

    I can't help but notice that they have two microwaves

  • Three of In Harm's Way's chapters(8-10) occur damn near right after each other.

  • Weirdly enough there is a update for A New Frontier which is 1.4GB that released today, it says the update is just fixes. I wonder what fixes were changed?

  • The facial animation issues with Fern, Clint, Lingard, Rafa, and the Specialist was already a thing for about a year now, so I'm guess it may have to do with how certain determinant factors are selected and prioritized.

    Weirdly enough there is a update for A New Frontier which is 1.4GB that released today, it says the update is just fixes. I wonder what fixes were changed?

  • DeltinoDeltino Moderator

    On what platform?

    Weirdly enough there is a update for A New Frontier which is 1.4GB that released today, it says the update is just fixes. I wonder what fixes were changed?

  • I didn't really notice any changes for the early parts of episode 5 at least, after downloading the update on PS4. Still seemed as janky as before to me, was hoping it'd at least fix Fern's facial animations, but nope, after David breaks her arm her facial animations also cease to function properly. I'll test to see if Tripp will still appear even though he died in ep4 or if Javier can still die at the hands of an invisible walker. And maybe I should replay episode 4 just to let Conrad die there, to see if Kate's face still becomes all kinds of derpy once you tell her about it.

  • after David breaks her arm her facial animations also cease to function properly.

    Can't tell if that's supposed to be funny or not.

  • Becca used to be fat.

  • How did you know?

    DabigRG posted: »

    Becca used to be fat.

  • edited May 2018


    ...

    Fangirl101 posted: »

    How did you know?

  • She doesn't seem fat to me.

    DabigRG posted: »

    ...

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